Search Results - "Gobbetti, E"

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  1. 1

    HexBox: Interactive Box Modeling of Hexahedral Meshes by Zoccheddu, F., Gobbetti, E., Livesu, M., Pietroni, N., Cherchi, G.

    Published in Computer graphics forum (01-08-2023)
    “…We introduce HexBox, an intuitive modeling method and interactive tool for creating and editing hexahedral meshes. Hexbox brings the major and widely validated…”
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    Journal Article
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    A novel approach for exploring annotated data with interactive lenses by Bettio, F., Ahsan, M., Marton, F., Gobbetti, E.

    Published in Computer graphics forum (01-06-2021)
    “…We introduce a novel approach for assisting users in exploring 2D data representations with an interactive lens. Focus‐and‐context exploration is supported by…”
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    Journal Article
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    SPIDER: A framework for processing, editing and presenting immersive high-resolution spherical indoor scenes by Tukur, M., Pintore, G., Gobbetti, E., Schneider, J., Agus, M.

    Published in Graphical models (01-07-2023)
    “…Today’s Extended Reality (XR) applications that call for specific Diminished Reality (DR) strategies to hide specific classes of objects are increasingly using…”
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    Journal Article
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    Automatic Surface Segmentation for Seamless Fabrication Using 4‐axis Milling Machines by Nuvoli, S., Tola, A., Muntoni, A., Pietroni, N., Gobbetti, E., Scateni, R.

    Published in Computer graphics forum (01-05-2021)
    “…We introduce a novel geometry‐processing pipeline to guide the fabrication of complex shapes from a single block of material using 4‐axis CNC milling machines…”
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    Journal Article
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    State‐of‐the‐art in Multi‐Light Image Collections for Surface Visualization and Analysis by Pintus, R., Dulecha, T. G., Ciortan, I., Gobbetti, E., Giachetti, A.

    Published in Computer graphics forum (01-06-2019)
    “…Multi‐Light Image Collections (MLICs), i.e., stacks of photos of a scene acquired with a fixed viewpoint and a varying surface illumination, provide large…”
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    Journal Article
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    State-of-the-Art in Compressed GPU-Based Direct Volume Rendering by Balsa Rodríguez, M., Gobbetti, E., Iglesias Guitián, J.A., Makhinya, M., Marton, F., Pajarola, R., Suter, S.K.

    Published in Computer graphics forum (01-09-2014)
    “…Great advancements in commodity graphics hardware have favoured graphics processing unit (GPU)‐based volume rendering as the main adopted solution for…”
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    Journal Article
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    Interactive Volumetric Visual Analysis of Glycogen‐derived Energy Absorption in Nanometric Brain Structures by Agus, M., Calì, C., Al‐Awami, A., Gobbetti, E., Magistretti, P., Hadwiger, M.

    Published in Computer graphics forum (01-06-2019)
    “…Digital acquisition and processing techniques are changing the way neuroscience investigation is carried out. Emerging applications range from statistical…”
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    Journal Article
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    Integration of Isotopic and Nuclear Techniques to Assess Water and Soil Resources’ Degradation: A Critical Review by Peralta Vital, José L., Calvo Gobbetti, Lucas E., Llerena Padrón, Yanna, Martínez Luzardo, Francisco Heriberto, Díaz Rizo, Oscar, Gil Castillo, Reinaldo

    Published in Applied sciences (01-10-2024)
    “…Isotopic and nuclear techniques are indispensable in many fields, including health, industry, food, and agriculture. The techniques discussed, collectively…”
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    Journal Article
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    ExploreMaps: Efficient construction and ubiquitous exploration of panoramic view graphs of complex 3D environments by Di Benedetto, M., Ganovelli, F., Balsa Rodriguez, M., Jaspe Villanueva, A., Scopigno, R., Gobbetti, E.

    Published in Computer graphics forum (01-05-2014)
    “…We introduce a novel efficient technique for automatically transforming a generic renderable 3D scene into a simple graph representation named ExploreMaps,…”
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    Journal Article
  10. 10

    Adaptive Recommendations for Enhanced Non-linear Exploration of Annotated 3D Objects by Rodriguez, M. Balsa, Agus, M., Marton, F., Gobbetti, E.

    Published in Computer graphics forum (01-06-2015)
    “…We introduce a novel approach for letting casual viewers explore detailed 3D models integrated with structured spatially associated descriptive information…”
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    Journal Article
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    CHC+RT: Coherent Hierarchical Culling for Ray Tracing by Mattausch, O., Bittner, J., Jaspe, A., Gobbetti, E., Wimmer, M., Pajarola, R.

    Published in Computer graphics forum (01-05-2015)
    “…We propose a new technique for in‐core and out‐of‐core GPU ray tracing using a generalization of hierarchical occlusion culling in the style of the CHC++…”
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    Journal Article
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    BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization by Cignoni, P., Ganovelli, F., Gobbetti, E., Marton, F., Ponchio, F., Scopigno, R.

    Published in Computer graphics forum (01-09-2003)
    “…This paper describes an efficient technique for out‐of‐core rendering and management of large textured terrainsurfaces. The technique, called Batched Dynamic…”
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    Journal Article
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    C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering by Gobbetti, E., Marton, F., Cignoni, P., Di Benedetto, M., Ganovelli, F.

    Published in Computer graphics forum (01-09-2006)
    “…We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The…”
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    Journal Article
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    Shape enhancement for rapid prototyping by Pintus, R., Gobbetti, E., Cignoni, P., Scopigno, R.

    Published in The Visual computer (01-06-2010)
    “…Many applications, for instance, in the reverse engineering and cultural heritage field, require building a physical replica of 3D digital models. Recent 3D…”
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    Journal Article
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    Ray-Casted BlockMaps for Large Urban Models Visualization by Cignoni, P., Di Benedetto, M., Ganovelli, F., Gobbetti, E., Marton, F., Scopigno, R.

    Published in Computer graphics forum (01-09-2007)
    “…We introduce a GPU‐friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive…”
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    Journal Article
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    PanoStyle: Semantic, Geometry-Aware and Shading Independent Photorealistic Style Transfer for Indoor Panoramic Scenes by Tukur, M., Rehman, A. Ur, Pintore, G., Gobbetti, E., Schneider, J., Agus, M.

    “…While current style transfer models have achieved impressive results for the application of artistic style to generic images, they face challenges in achieving…”
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    Conference Proceeding
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    Time-critical multiresolution rendering of large complex models by Gobbetti, E., Bouvier, E.

    Published in Computer aided design (01-11-2000)
    “…Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer…”
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    Journal Article
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    Volume Puzzle: visual analysis of segmented volume data with multivariate attributes by Agus, M., Aboulhassan, A., Al Thelaya, K., Pintore, G., Gobbetti, E., Cali, C., Schneider, J.

    “…A variety of application domains, including material science, neuroscience, and connectomics, commonly use segmented volume data for exploratory visual…”
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    Conference Proceeding
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