Search Results - "Gerber, Stephan Moreno"
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Search and Match Task: Development of a Taskified Match-3 Puzzle Game to Assess and Practice Visual Search
Published in JMIR serious games (09-05-2019)“…Visual search declines with aging, dementia, and brain injury and is linked to limitations in everyday activities. Recent studies suggest that visual search…”
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Therapist-Guided Tablet-Based Telerehabilitation for Patients With Aphasia: Proof-of-Concept and Usability Study
Published in JMIR rehabilitation and assistive technologies (26-04-2019)“…Aphasia is the loss or impairment of language functions and affects everyday social life. The disorder leads to the inability to understand and be understood…”
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Development of a Search Task Using Immersive Virtual Reality: Proof-of-Concept Study
Published in JMIR serious games (01-07-2021)“…Background: Serious games are gaining increasing importance in neurorehabilitation since they increase motivation and adherence to therapy, thereby potentially…”
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Effects of Virtual Reality-Based Multimodal Audio-Tactile Cueing in Patients With Spatial Attention Deficits: Pilot Usability Study
Published in JMIR serious games (25-05-2022)“…Virtual reality (VR) devices are increasingly being used in medicine and other areas for a broad spectrum of applications. One of the possible applications of…”
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PUZZLING THE MIND: EVALUATING THE DIFFICULTY OF GENERATED PUZZLE GAME LEVELS FOR A PUZZLE GAME INTERVENTION — PRELIMINARY RESULTS
Published in Alzheimer's & dementia (01-07-2018)Get full text
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P1‐046: PUZZLING THE MIND: EVALUATING THE DIFFICULTY OF GENERATED PUZZLE GAME LEVELS FOR A PUZZLE GAME INTERVENTION — PRELIMINARY RESULTS
Published in Alzheimer's & dementia (01-07-2018)Get full text
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