Search Results - "Geehyuk Lee"

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  1. 1

    Finding a More Pleasant Compliance Illusion Method for a Hand-Held Device by Han, Joyoung, Lee, Geehyuk

    Published in IEEE access (2021)
    “…A compliance illusion can be created if vibration bursts, called friction grains, are provided in response to changes in pressing force on a surface. This…”
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    Journal Article
  2. 2

    Vibrotactile Compliance Feedback for Tangential Force Interaction by Heo, Seongkook, Lee, Geehyuk

    Published in IEEE transactions on haptics (01-07-2017)
    “…This paper presents a method to generate a haptic illusion of compliance using a vibrotactile actuator when a tangential force is applied to a rigid surface…”
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    Journal Article
  3. 3

    Square: 3x3 keypad mapped to geometric elements of a square by Yoon, Youngwoo, Lee, Geehyuk

    Published in IEEE transactions on consumer electronics (01-08-2008)
    “…We introduce Square, a text entry device in the form of a small square button. Conceptually, it is equivalent to a 3times3 keypad since the nine geometric…”
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    Journal Article
  4. 4

    Robots Learn Social Skills: End-to-End Learning of Co-Speech Gesture Generation for Humanoid Robots by Yoon, Youngwoo, Ko, Woo-Ri, Jang, Minsu, Lee, Jaeyeon, Kim, Jaehong, Lee, Geehyuk

    “…Co-speech gestures enhance interaction experiences between humans as well as between humans and robots. Most existing robots use rule-based speech-gesture…”
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    Conference Proceeding
  5. 5

    Towards More Direct Text Editing With Handwriting Interfaces by Gu, Jiseong, Lee, Geehyuk

    “…The conventional handwriting interface on pen computers uses two parts of the screen. The user must put a text cursor where they want to insert the text and…”
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    Journal Article
  6. 6

    The Bifurcating Neuron Network 2: an analog associative memory by Lee, Geehyuk, Farhat, Nabil H.

    Published in Neural networks (2002)
    “…The Bifurcating Neuron (BN), a chaotic integrate-and-fire neuron, is a model of a neuron augmented by coherent modulation from its environment. The BN is…”
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    Journal Article
  7. 7

    WristMenu with Tactons: An Eyes- and Ears-Free Menu with Tactons Describing Menu Items in the Wrist Rotation Space by Youn, Eunhye, Kim, Taejun, Lee, Geehyuk

    “…We propose a new interface concept; Proprioceptive Menu with Tactons, an eyes- and ears-free menu in a proprioceptive space that uses a set of Tactons to…”
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    Journal Article
  8. 8

    A TV pointing device using LED directivity by Geehyuk Lee, Seunghwan Lee, Won-Chul Bang, Yeunbae Kim

    “…A low-cost, absolute pointing device for the TV exploiting the directivity of LEDs is presented. The main technical issues to solve were 1) the irregularity of…”
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    Conference Proceeding
  9. 9

    SonarPen: an ultrasonic pointing device for an interactive TV by Sohn, Misook, Lee, Geehyuk

    Published in IEEE transactions on consumer electronics (01-05-2004)
    “…An interactive TV is requiring a more advanced remote controlling method than the traditional TV due to its diverse and complex functions. Many types of input…”
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    Journal Article
  10. 10

    Analog realization of arbitrary one-dimensional maps by Hernandez, E.D.M., Geehyuk Lee, Farhat, N.H.

    “…An increasing number of applications of a one-dimensional (1-D) map as an information processing element are found in the literature on artificial neural…”
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    Journal Article
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    Comparison of Two Target Selection Methods for Two-Thumb Touchpad Typing by Son, Jeongmin, Lee, Geehyuk

    “…As an option for remote text entry, the possibility of bimanual text entry was explored using a touchpad that is called two-thumb touchpad typing (4-T). The…”
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    Journal Article
  13. 13

    TouchWheel: Enabling Flick-and-Stop Interaction on the Mouse Wheel by Son, Sunmin, Jung, Jingun, Ham, Auejin, Lee, Geehyuk

    “…The mouse wheel may induce physical fatigue by requiring users to clutch the wheel repeatedly when scrolling long distances. To address this problem, some…”
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    Journal Article
  14. 14

    Fingerskate: Relaxing the Physical Constraint of Two-Finger Touchscreen Operations by Son, Jeongmin, Lee, Geehyuk

    “…Two-finger operations, such as rotation operations and zoom operations, are now standard touchscreen operations. However, these two-finger operations may pose…”
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    Journal Article
  15. 15

    Visualizing Spray Paint Deposition in VR Training by Daeseok Kim, Youngwoo Yoon, Sunyu Hwang, Geehyuk Lee, Jinah Park

    Published in 2007 IEEE Virtual Reality Conference (01-03-2007)
    “…We present a real-time simulation of spray painting incorporated into a VR environment as an alternative training system for ship-building industries. The…”
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    Conference Proceeding
  16. 16

    The double queue method: a numerical method for integrate-and-fire neuron networks by Lee, Geehyuk, Farhat, Nabil H.

    Published in Neural networks (01-07-2001)
    “…Numerical methods for initial-value problems based on finite-differencing of differential equations (FDM) are not well suited for the simulation of an…”
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    Journal Article
  17. 17

    UbiRo : An Interactive Device Supporting Object Registration and Recognition of Service Robots by Byungkon Sohn, Geehyuk Lee

    “…This paper introduces an interactive device called "UbiRo" that is a convenient device for object registration and recognition of service robots. To register…”
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    Conference Proceeding
  18. 18

    Evaluation of edge-based interaction on a square smartwatch by Ahn, Sunggeun, Lee, Jaeyeon, Park, Keunwoo, Lee, Geehyuk

    “…•Exploration of edge-based interaction for a square smartwatch: single-edge, multiple-edge, and, edge x screen techniques.•Evaluation of 1D and 2D pointing…”
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    Journal Article
  19. 19

    WristDial: An Eyes-Free Integer-Value Input Method by Quantizing the Wrist Rotation by Youn, Eunhye, Lee, Sangyoon, Kim, Sunbum, Shim, Youngbo Aram, Chan, Liwei, Lee, Geehyuk

    “…Smartwatches are a convenient substitute for smartphones in hand-busy situations, but there is limited interactivity to one-handed use of wrist-worn devices…”
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    Journal Article
  20. 20

    Comparison of Three QWERTY Keyboards for a Smartwatch by Hong, Joggi, Heo, Seongkook, Isokoski, Poika, Lee, Geehyuk

    Published in Interacting with computers (01-11-2016)
    “…Abstract The QWERTY keyboard has been a de facto standard for computer text entry and continues to be one for mobile text entry such as for smartphones. It is…”
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    Journal Article