Search Results - "Gagliardo, Pablo"
-
1
Evaluation of Kinect2 based balance measurement
Published in Neurocomputing (Amsterdam) (05-10-2016)“…In this paper, the balance measurement software based on Kinect2 sensor has been evaluated. Kinect2 sensor is used to analyze the body data tracked from the…”
Get full text
Journal Article -
2
Bigdata Oriented Multimedia Mobile Health Applications
Published in Journal of medical systems (01-05-2016)“…In this paper, two mHealth applications are introduced, which can be employed as the terminals of bigdata based health service to collect information for…”
Get full text
Journal Article -
3
Virtual reality and cognitive rehabilitation: a review of current outcome research
Published in NeuroRehabilitation (Reading, Mass.) (01-01-2014)“…Recent advancement in the technology of virtual reality (VR) has allowed improved applications for cognitive rehabilitation. The aim of this review is to…”
Get more information
Journal Article -
4
Serious game based personalized healthcare system for dysphonia rehabilitation
Published in Pervasive and mobile computing (01-10-2017)“…An assistive training tool for rehabilitation of dysphonia is designed, developed and iteratively evaluated and optimized according to the practical clinical…”
Get full text
Journal Article -
5
Incidence of hospitalization for traumatic brain injury in children and adolescents (Valencia Community, Spain, 2002-2009)
Published in Revista de neurologiá (16-06-2012)“…INTRODUCTION. Traumatic brain injuries (TBI) are a major cause of morbidity and mortality in children and adolescents but there are hardly any studies on the…”
Get full text
Journal Article -
6
A game based assistive tool for rehabilitation of dysphonic patients
Published in 2015 3rd IEEE VR International Workshop on Virtual and Augmented Assistive Technology (VAAT) (01-03-2015)“…An assistive training tool for rehabilitation of dysphonic patients is designed and developed according to the practical clinical needs. The assistive tool…”
Get full text
Conference Proceeding -
7
Clinical feedback and technology selection of game based dysphonic rehabilitation tool
Published in 2015 9th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth) (01-05-2015)“…An assistive training tool software for rehabilitation of dysphonic patients is evaluated according to the practical clinical feedback from the treatments. One…”
Get full text
Conference Proceeding Journal Article -
8
Preprint: Bigdata Oriented Multimedia Mobile Health Applications
Published 20-03-2016“…This is the preprint version of our paper on JOMS. In this paper, two mHealth applications are introduced, which can be employed as the terminals of bigdata…”
Get full text
Journal Article -
9
-
10
Serious game based dysphonic rehabilitation tool
Published in 2015 International Conference on Virtual Rehabilitation (ICVR) (01-06-2015)“…The purpose of this work is designing and implementing a rehabilitation software for dysphonic patients. Constant training is a key factor for this type of…”
Get full text
Conference Proceeding Journal Article -
11
Preprint: Intuitive Evaluation of Kinect2 based Balance Measurement Software
Published 22-09-2015“…This is the preprint version of our paper on REHAB2015. A balance measurement software based on Kinect2 sensor is evaluated by comparing to golden standard…”
Get full text
Journal Article -
12
Preprint: Comparing Kinect2 based Balance Measurement Software to Wii Balance Board
Published 22-09-2015“…This is the preprint version of our paper on REHAB2015. A balance measurement software based on Kinect2 sensor is evaluated by comparing to Wii balance board…”
Get full text
Journal Article -
13
Preprint Clinical Feedback and Technology Selection of Game Based Dysphonic Rehabilitation Tool
Published 16-04-2015“…This is the preprint version of our paper on 2015 9th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth2015). An…”
Get full text
Journal Article -
14
Preprint Serious Game Based Dysphonic Rehabilitation Tool
Published 13-04-2015“…This is the preprint version of our paper on 2015 International Conference on Virtual Rehabilitation (ICVR2015). The purpose of this work is designing and…”
Get full text
Journal Article -
15
Preprint A Game Based Assistive Tool for Rehabilitation of Dysphonic Patients
Published 04-04-2015“…This is the preprint version of our paper on 3rd International Workshop on Virtual and Augmented Assistive Technology (VAAT) at IEEE Virtual Reality 2015…”
Get full text
Journal Article