Search Results - "GUERIN, Eric"

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  1. 1

    Segment Tracing Using Local Lipschitz Bounds by Galin, Eric, Guérin, Eric, Paris, Axel, Peytavie, Adrien

    Published in Computer graphics forum (01-05-2020)
    “…We introduce Segment Tracing, a new algorithm that accelerates the classical Sphere Tracing method for computing the intersection between a ray and an implicit…”
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    Journal Article
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    Large Scale Terrain Generation from Tectonic Uplift and Fluvial Erosion by Cordonnier, Guillaume, Braun, Jean, Cani, Marie-Paule, Benes, Bedrich, Galin, Éric, Peytavie, Adrien, Guérin, Éric

    Published in Computer graphics forum (01-05-2016)
    “…At large scale, landscapes result from the combination of two major processes: tectonics which generate the main relief through crust uplift, and weather which…”
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    Journal Article
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    Gradient Terrain Authoring by Guérin, Eric, Peytavie, Adrien, Masnou, Simon, Digne, Julie, Sauvage, Basile, Gain, James, Galin, Eric

    Published in Computer graphics forum (01-05-2022)
    “…Digital terrains are a foundational element in the computer‐generated depiction of natural scenes. Given the variety and complexity of real‐world landforms,…”
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    A Review of Digital Terrain Modeling by Galin, Eric, Guérin, Eric, Peytavie, Adrien, Cordonnier, Guillaume, Cani, Marie‐Paule, Benes, Bedrich, Gain, James

    Published in Computer graphics forum (01-05-2019)
    “…Terrains are a crucial component of three‐dimensional scenes and are present in many Computer Graphics applications. Terrain modeling methods focus on…”
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    Journal Article
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    Authoring Terrains with Spatialised Style by Perche, Simon, Peytavie, Adrien, Benes, Bedrich, Galin, Eric, Guérin, Eric

    Published in Computer graphics forum (01-10-2023)
    “…Various terrain modelling methods have been proposed for the past decades, providing efficient and often interactive authoring tools. However, they seldom…”
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    Sparse representation of terrains for procedural modeling by Guérin, Eric, Digne, Julie, Galin, Eric, Peytavie, Adrien

    Published in Computer graphics forum (01-05-2016)
    “…In this paper, we present a simple and efficient method to represent terrains as elevation functions built from linear combinations of landform features…”
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    Real-time hyper-amplification of planets by Cortial, Yann, Peytavie, Adrien, Galin, Éric, Guérin, Éric

    Published in The Visual computer (01-10-2020)
    “…We propose an original method for generating planets with a high level of detail in real time. Our approach relies on a procedural hyper-amplification…”
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    Molecular Mechanism of EGFR-TKI Resistance in EGFR -Mutated Non-Small Cell Lung Cancer: Application to Biological Diagnostic and Monitoring by Reita, Damien, Pabst, Lucile, Pencreach, Erwan, Guérin, Eric, Dano, Laurent, Rimelen, Valérie, Voegeli, Anne-Claire, Vallat, Laurent, Mascaux, Céline, Beau-Faller, Michèle

    Published in Cancers (30-09-2021)
    “…Non-small cell lung cancer (NSCLC) is the most common cancer in the world. Activating epidermal growth factor receptor ( ) gene mutations are a positive…”
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    Journal Article
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    Direct Targeting KRAS Mutation in Non-Small Cell Lung Cancer: Focus on Resistance by Reita, Damien, Pabst, Lucile, Pencreach, Erwan, Guérin, Eric, Dano, Laurent, Rimelen, Valérie, Voegeli, Anne-Claire, Vallat, Laurent, Mascaux, Céline, Beau-Faller, Michèle

    Published in Cancers (04-03-2022)
    “…KRAS is the most frequently mutated oncogene in non-small cell lung cancers (NSCLC), with a frequency of around 30%, and encoding a GTPAse that cycles between…”
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    Journal Article
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    Synergistic Anti-Tumor Effect of mTOR Inhibitors with Irinotecan on Colon Cancer Cells by Reita, Damien, Bour, Cyril, Benbrika, Radhia, Groh, Audrey, Pencreach, Erwan, Guérin, Eric, Guenot, Dominique

    Published in Cancers (17-10-2019)
    “…Advanced colorectal cancer has a poor prognosis because of metastasis formation and resistance to combined therapies. Downstream of PI3K/Akt and Ras/MAPK…”
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    Generation of realistic synthetic catchments to explore fine continental surface processes by Bunel, Raphaël, Lecoq, Nicolas, Copard, Yoann, Guérin, Eric, Van de Wiel, Marco, Massei, Nicolas

    Published in Earth surface processes and landforms (15-03-2021)
    “…Understanding, analysing, and predicting the erosion mechanisms and sedimentary flows produced by catchments plays a key role in environmental conservation and…”
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    Environmental Objects for Authoring Procedural Scenes by Grosbellet, Francois, Peytavie, Adrien, Guérin, Éric, Galin, Éric, Mérillou, Stéphane, Benes, Bedrich

    Published in Computer graphics forum (01-02-2016)
    “…We propose a novel approach for authoring large scenes with automatic enhancement of objects to create geometric decoration details such as snow cover,…”
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    Authoring Hierarchical Road Networks by Galin, Eric, Peytavie, Adrien, Guérin, Eric, Beneš, Bedřich

    Published in Computer graphics forum (01-09-2011)
    “…We present a procedural method for generating hierarchical road networks connecting cities, towns and villages over large terrains. Our approach relies on an…”
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    Terrain Modelling from Feature Primitives by Génevaux, Jean-David, Galin, Eric, Peytavie, Adrien, Guérin, Eric, Briquet, Cyril, Grosbellet, François, Benes, Bedrich

    Published in Computer graphics forum (01-09-2015)
    “…We introduce a compact hierarchical procedural model that combines feature‐based primitives to describe complex terrains with varying level of detail. Our…”
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    Feature based terrain generation using diffusion equation by Hnaidi, Houssam, Guérin, Eric, Akkouche, Samir, Peytavie, Adrien, Galin, Eric

    Published in Computer graphics forum (01-09-2010)
    “…This paper presents a diffusion method for generating terrains from a set of parameterized curves that characterize the landform features such as ridge lines,…”
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    Coherent multi-layer landscape synthesis by Argudo, Oscar, Andujar, Carlos, Chica, Antonio, Guérin, Eric, Digne, Julie, Peytavie, Adrien, Galin, Eric

    Published in The Visual computer (01-06-2017)
    “…We present an efficient method for generating coherent multi-layer landscapes. We use a dictionary built from exemplars to synthesize high-resolution fully…”
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