Search Results - "Fort, Santi"
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Influence of COVID-19 confinement on students' performance in higher education
Published in PloS one (09-10-2020)“…This study analyzes the effects of COVID-19 confinement on the autonomous learning performance of students in higher education. Using a field experiment with…”
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Journal Article -
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Real-Time Emotion Classification Using EEG Data Stream in E-Learning Contexts
Published in Sensors (Basel, Switzerland) (25-02-2021)“…In face-to-face and online learning, emotions and emotional intelligence have an influence and play an essential role. Learners' emotions are crucial for…”
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Journal Article -
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Temporal analysis of academic performance in higher education before, during and after COVID-19 confinement using artificial intelligence
Published in PloS one (27-02-2023)“…This study provides the profiles and success predictions of students considering data before, during, and after the COVID-19 pandemic. Using a field experiment…”
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Journal Article -
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Artificial Intelligence to Counterweight the Effect of COVID-19 on Learning in a Sustainable Environment
Published in Applied sciences (01-11-2021)“…Distance learning has been adopted as a very extended model during COVID-19-related confinement. It is also a methodology that can be applied in environments…”
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Journal Article -
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Gamification Based on User Types: When and Where It Is Worth Applying
Published in Applied sciences (01-02-2023)“…Students’ motivation is one of the most relevant factors when improving the quality of the learning process. In this context, gamification is a powerful tool…”
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Journal Article -
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MDEAW: A Multimodal Dataset for Emotion Analysis through EDA and PPG signals from wireless wearable low-cost off-the-shelf Devices
Published 14-07-2022“…We present MDEAW, a multimodal database consisting of Electrodermal Activity (EDA) and Photoplethysmography (PPG) signals recorded during the exams for the…”
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Journal Article -
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A Survey on Multimodal Data Stream Mining for e-Learner's Emotion Recognition
Published in 2020 International Conference on Omni-layer Intelligent Systems (COINS) (01-08-2020)“…Emotions play a crucial role in learning. To improve and optimize electronic learning (e-Learning) outcomes, many researchers have investigated the role of…”
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Conference Proceeding -
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School of Digital Wizards: Exploring the Gamification User Types in a Blended IT Course
Published in 2022 IEEE Frontiers in Education Conference (FIE) (08-10-2022)“…In this Research to Practice Work-in-Progress paper, we explore gamification user types and related motivation factors through a gamified learning platform…”
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Conference Proceeding