Search Results - "Ferdig, Richard E."
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Hospital homebound students and K-12 online schooling
Published in PloS one (24-03-2022)“…The flexibility afforded by online education may provide opportunities for learners with disability who require absence from traditional learning environments…”
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Assessing technologies for teaching and learning: understanding the importance of technological pedagogical content knowledge
Published in British journal of educational technology (01-09-2006)“…Past and present research has provided evidence to support the claim that technologies for teaching and learning must be pedagogically sound. However,…”
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Exploring the learning potential of online gaming communities: An application of the Game Communities of Inquiry Scale
Published in New media & society (01-06-2023)“…Online gaming is becoming increasingly social and interconnected. Millions of players learn from each other in game-related communities on platforms like…”
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A new educational normal an intersectionality-led exploration of education, learning technologies, and diversity during COVID-19
Published in Technology in society (01-08-2021)“…The COVID-19 pandemic exacerbated the learning technologies disparity in the U.S. K-12 education system, thus broadening an already existing and troublesome…”
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Students with Special Health Care Needs in K-12 Virtual Schools
Published in Educational Technology & Society (01-01-2016)“…This study sought to establish a baseline for understanding the epidemiology of online K-12 students with special health care needs, determine the prevalence…”
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Evaluating U.S. gamers’ metacognitions about digital entertainment: Validation of Metacognition about Online Gaming Scale in the U.S. context
Published in Journal of affective disorders (01-12-2021)“…•Validating the Metacognitions about Online Gaming Scale for U.S. gamers•Exploring the relation between Metacognitions about Online Gaming and Internet Gaming…”
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Streaming code across audiences and performers: An analysis of computer science communities of inquiry on Twitch.tv
Published in British journal of educational technology (01-11-2022)“…Live streaming platforms like Twitch.tv count millions of viewers and performers, pointing to novel practices and interactions. Instructional applications of…”
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Situating presence within extended reality for teacher training: Validation of the extended Reality Presence Scale (XRPS) in preservice teacher use of immersive 360 video
Published in British journal of educational technology (01-03-2021)“…The use of video is commonplace for professional preparation in education and other fields. Research has provided evidence that the use of video in these…”
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Preservice Teachers’ Professional Noticing When Viewing Standard and 360 Video
Published in Journal of teacher education (01-05-2021)“…Use of video as a representation of practice in teacher education is commonplace. The current study explored the use of a new format (360 video) in the context…”
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Evaluating how extended reality delivery device and preservice teacher major impact presence in immersive learning environments
Published in British journal of educational technology (01-09-2024)“…Teacher education has begun to embrace the use of 360 videos to improve preservice teachers' (PSTs) engagement and immersion. While recent research on such use…”
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Sharing dark sides on game service platforms: Disruptive behaviors and toxicity in DOTA2 through a platform lens
Published in Convergence (London, England) (01-04-2022)“…Toxicity continues to have a strong presence in online environments. This is particularly true for digital entertainment like online games. Toxicity is an…”
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An exploration of why gaming communities may make younger and non-normative gamers vulnerable to Internet Gaming Disorder
Published in New media & society (04-12-2023)“…Existing literature has primarily evaluated how exposure to video game content impacts social and behavioral functioning. However, the parameters of video game…”
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Exploring the relationships between teacher noticing, ambisonic audio, and variance in focus when viewing 360 video
Published in Educational technology research and development (01-06-2023)“…A growing body of research has supported the implementation of innovative and immersive video for teaching and learning across the lifespan. Immersive video,…”
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Implementing 360 Video to Increase Immersion, Perceptual Capacity, and Teacher Noticing
Published in TechTrends (01-11-2020)“…Although it is a relatively new innovation, 360 videos have gained commercial and public popularity. Given their novelty, there is a relative dearth of studies…”
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Gaming and anxiety in the nursing simulation lab: A pilot study of an escape room
Published in Journal of professional nursing (01-03-2021)“…Anxiety accompanying educational simulations is a complex issue impacting nursing students and their learning. Research has provided evidence that some…”
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The impact of sound and immersive experience on learners when using virtual reality and tablet: A mixed‐method study
Published in British journal of educational technology (01-07-2024)“…Multisensory‐rich VR experiences, which encompass visual, auditory, and haptic stimuli, have the potential to enhance engagement, motivation, and learning…”
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Exploring the Impact of Extended Reality (XR) on Spatial Reasoning of Elementary Students
Published in TechTrends (01-09-2022)“…The purpose of this study was to investigate how the consumption and production of extended reality (XR) video content impacted elementary student spatial…”
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Online gaming as a double-edged sword: An Analysis of game community receptiveness, in-game vitality, and player well-being
Published in Education and information technologies (01-04-2024)“…Research has provided evidence that online gaming can both positively and negatively impact players’ physical and mental health. However, few research studies…”
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A Short Form for Measuring Anxiety in Nursing Education
Published in Journal of nursing measurement (19-06-2024)“…Nursing education lacks an easily accessible, valid, and reliable short instrument to support researchers and instructors in quickly assessing student anxiety…”
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