Search Results - "Ehret, Jonathan"
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A lecturer’s voice quality and its effect on memory, listening effort, and perception in a VR environment
Published in Scientific reports (30-05-2024)“…Many lecturers develop voice problems, such as hoarseness. Nevertheless, research on how voice quality influences listeners’ perception, comprehension, and…”
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Journal Article -
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Wayfinding in immersive virtual environments as social activity supported by virtual agents
Published in Frontiers in virtual reality (29-02-2024)“…Effective navigation and interaction within immersive virtual environments (IVEs) rely on thorough scene exploration. Therefore, wayfinding is essential,…”
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Journal Article -
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Voice quality and its effects on university students' listening effort in a virtual seminar room
Published in The Journal of the Acoustical Society of America (01-10-2023)“…A teacher’s poor voice quality may increase listening effort in pupils, but it is unclear whether this effect persists in adult listeners. Thus, the goal of…”
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Journal Article -
4
Audiovisual angle and voice incongruence do not affect audiovisual verbal short-term memory in virtual reality
Published 30-10-2024“…Virtual reality (VR) environments are frequently used in auditory and cognitive research to imitate real-life scenarios, presumably enhancing state-of-the-art…”
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Journal Article -
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StudyFramework: Comfortably Setting up and Conducting Factorial-Design Studies Using the Unreal Engine
Published in 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (16-03-2024)“…Setting up and conducting user studies is fundamental to virtual reality research. Yet, often these studies are developed from scratch, which is time-consuming…”
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Conference Proceeding -
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Audiovisual Coherence: Is Embodiment of Background Noise Sources a Necessity?
Published in 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (16-03-2024)“…Exploring the synergy between visual and acoustic cues in virtual reality (VR) is crucial for elevating user engagement and perceived (social) presence. We…”
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Conference Proceeding -
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Towards a Graphical User Interface for Exploring and Fine-Tuning Crowd Simulations
Published in 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (01-03-2020)“…Simulating a realistic navigation of virtual pedestrians through virtual environments is a recurring subject of investigations. The various mathematical…”
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Conference Proceeding