Search Results - "Devesa, Jaime"
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Procedural approach to volumetric terrain generation
Published in The Visual computer (01-09-2014)“…The recent outbreak of indie games has popularized volumetric terrains to a new level, although video games have used them for decades. These terrains contain…”
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Journal Article -
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Volumetric Virtual Worlds with Layered Terrain Generation
Published in 2013 International Conference on Cyberworlds (01-10-2013)“…Procedural terrain generators are widely used in computer games, simulators and other virtual environments. Traditionally, these methods have been focused on…”
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Conference Proceeding