Search Results - "Computers in the Schools"
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Beliefs and Knowledge for Pre-Service Teachers' Technology Integration during Teaching Practice: An Extended Theory of Planned Behavior
Published in Computers in the schools (03-04-2023)“…The main purpose of the current research was to explore the relationships between beliefs/knowledge and technology integration (TI) during teaching practice…”
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The Interplay of School Readiness and Teacher Readiness for Educational Technology Integration: A Structural Equation Model
Published in Computers in the schools (02-01-2018)“…Decades of research have shown that technological change in schools depends on multiple interrelated factors. Structural equation models explaining the…”
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ChatGPT and Generative AI Technology: A Mixed Bag of Concerns and New Opportunities
Published in Computers in the schools (09-09-2023)Get full text
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Factors Influencing Student Acceptance of Mobile Learning in Higher Education
Published in Computers in the schools (03-04-2019)“…The purpose of this study was to explore the acceptance of mobile learning by students in a higher education setting. The unified theory of acceptance and use…”
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App-Hazard Disruption: An Empirical Investigation of Media Discourses on ChatGPT in Educational Contexts
Published in Computers in the schools (02-10-2023)“…Our paper traces the dominant social imaginaries of ChatGPT in educational contexts as these present in news media discourses. While media plays a central role…”
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Artificial Intelligence in Interprofessional Healthcare Practice Education – Insights from the Home Health Project, an Exemplar for Change
Published in Computers in the schools (02-10-2023)“…Artificial intelligence (AI) technology in professional practice is regarded as the latest disruption to challenge ethical, societal, economic, and educational…”
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Using Dynamic Software in Teaching Roof Design
Published in Computers in the schools (18-11-2024)Get full text
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Exploring Mathematical Problem-Solving Through Process Mining: Insights from Large-Scale Assessment Log Data
Published in Computers in the schools (13-11-2024)Get full text
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Meaning Generation in the Interplay Between Problem Solving and Posing in a Constructionist Environment
Published in Computers in the schools (17-10-2024)Get full text
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School Staff Strategies for Identifying, Dealing with and Preventing Cyberbullying Among Swedish Primary School Pupils
Published in Computers in the schools (17-10-2024)“…This study, using a socio-ecological model of bullying, examines how school staff, in a Swedish municipality, identify and deal with cyberbullying among…”
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Interaction of Students with an Intelligent System for Setting and Solving Combinatorial Tasks
Published in Computers in the schools (17-10-2024)Get full text
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Data Moves as a Focusing Lens for Learning to Teach with CODAP
Published in Computers in the schools (17-10-2024)Get full text
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Indiana High School’s Computer Science Enrollment and Disparity Indices: On Gender, Ethnicity, Locale, and Economic Status
Published in Computers in the schools (15-10-2024)Get full text
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Inclusive Digital Education on Open Platforms: A Case Study of the Complexity of the Future of Education
Published in Computers in the schools (13-03-2024)Get full text
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Influence of the Use of Video Games, Social Media, and Smartphones on the Development of Digital Competence with Regard to Safety
Published in Computers in the schools (08-10-2024)Get full text
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Unlocking the Power of Play: Exploring Key Influences of Digital Game-Based Learning Adoption Among South African Mathematics Teachers
Published in Computers in the schools (18-09-2024)Get full text
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Educators' Perceptions of Student Digital Citizenship Practices
Published in Computers in the schools (02-10-2019)“…Digital citizenship, defined as exhibiting appropriate and responsible behavior with digital technology use, is an essential component of technology education…”
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Mining Educational Implications of Minecraft
Published in Computers in the schools (02-01-2020)“…This study explored the educational potential of Minecraft, which has been widely used since its first release in 2009. Articles about Minecraft were searched…”
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Motivation and Mathematical Performance Using Digital Game-Based Learning in Kindergarten
Published in Computers in the schools (13-08-2024)Get full text
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