Search Results - "Computers & graphics"
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1
ConvPoint: Continuous convolutions for point cloud processing
Published in Computers & graphics (01-05-2020)“…•The framework is a flexible generalization of the neural networks to point cloud.•ConvPoint is flexible and allows the design of various task oriented…”
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2
Human pose regression by combining indirect part detection and contextual information
Published in Computers & graphics (01-12-2019)“…•A new human pose regression method from RGB images.•The proposed soft-argmax operation.•Contextual aggregation for refining predictions.•State-of-the-art…”
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A comprehensive survey of LIDAR-based 3D object detection methods with deep learning for autonomous driving
Published in Computers & graphics (01-10-2021)“…•A comprehensive survey of LIDAR-based 3D object detection methods with Deep learning for autonomous driving•Presentation of a common operational pipeline that…”
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4
A survey of visual analytics for Explainable Artificial Intelligence methods
Published in Computers & graphics (01-02-2022)“…Deep learning (DL) models have achieved impressive performance in various domains such as medicine, finance, and autonomous vehicle systems with advances in…”
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SnapNet: 3D point cloud semantic labeling with 2D deep segmentation networks
Published in Computers & graphics (01-04-2018)“…•Scalable method using voxelization to produce smaller and homogeneous point clouds.•Snapshots of the point cloud for 2D, two modalities RGB and geometric…”
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A robot arm digital twin utilising reinforcement learning
Published in Computers & graphics (01-04-2021)“…•The manuscript investigates a digital twin of a robot arm typical of manufacturing processes.•This explores the virtual construction of the training and…”
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Single-View 3D reconstruction: A Survey of deep learning methods
Published in Computers & graphics (01-02-2021)“…•Deep learning really helps in reconstructing 3D shapes from images.•Voxel grids is the most used representation but not the most efficient.•Choice of 3D…”
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Graph neural network-accelerated Lagrangian fluid simulation
Published in Computers & graphics (01-04-2022)“…We present a data-driven model for fluid simulation under Lagrangian representation. Our model, Fluid Graph Networks (FGN), uses graphs to represent the fluid…”
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Automatic reconstruction of parametric building models from indoor point clouds
Published in Computers & graphics (01-02-2016)“…We present an automatic approach for the reconstruction of parametric 3D building models from indoor point clouds. While recently developed methods in this…”
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3DHOP: 3D Heritage Online Presenter
Published in Computers & graphics (01-11-2015)“…3D Heritage Online Presenter (3DHOP) is a framework for the creation of advanced web-based visual presentations of high-resolution 3D content. 3DHOP has been…”
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A survey of 3D object selection techniques for virtual environments
Published in Computers & graphics (01-05-2013)“…Computer graphics applications controlled through natural gestures are gaining increasing popularity these days due to recent developments in low-cost tracking…”
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Ensemble of PANORAMA-based convolutional neural networks for 3D model classification and retrieval
Published in Computers & graphics (01-04-2018)“…•Augmented PANORAMA representation for 3D meshes.•Ensemble of CNNs for classification and retrieval.•Search and retrieval in large datasets of 3D meshes. A…”
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ARtention: A design space for gaze-adaptive user interfaces in augmented reality
Published in Computers & graphics (01-04-2021)“…•We present a design space that articulates the role of gaze in AR across three factors.•Factor 1: Reality–virtuality continuum transitions between reality and…”
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14
Gaze-based interaction: A 30 year retrospective
Published in Computers & graphics (01-06-2018)“…•A survey of gaze-based interaction is given, focusing on 4 parts.•The four parts include diagnostic, active, passive, and expressing applications.•Seminal…”
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15
Learning to dance: A graph convolutional adversarial network to generate realistic dance motions from audio
Published in Computers & graphics (01-02-2021)“…[Display omitted] •A methodology for conditioned human motion generation.•A novel multimodal dataset that will be available for the community.•Our method shows…”
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Toward real-time 3D object recognition: A lightweight volumetric CNN framework using multitask learning
Published in Computers & graphics (01-04-2018)“…•A lightweight volumetric 3D CNN is designed using two different kinds of learning tasks without additional annotations.•The combination of learning tasks…”
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A collaborative virtual reality environment for liver surgery planning
Published in Computers & graphics (01-10-2021)“…•Immersive VR environment for shared or remote collaboration among surgeons in tumor surgery planning on the example of liver surgery.•Virtual resection,…”
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18
Architectural geometry
Published in Computers & graphics (01-04-2015)“…Around 2005 it became apparent in the geometry processing community that freeform architecture contains many problems of a geometric nature to be solved, and…”
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Notions of optimal transport theory and how to implement them on a computer
Published in Computers & graphics (01-05-2018)“…•A review of optimal transport theory: a method to define distances between functions.•An explanation of the semi-discrete method to implement it on a…”
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A survey of multisensory VR and AR applications for cultural heritage
Published in Computers & graphics (01-02-2022)“…The use of technology in cultural heritage sites for end-users, like virtual audio-visual reconstructions, has become a common solution to improve the…”
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