Search Results - "Computer Graphics World"

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  1. 1

    CREATIVITY MEETS SPEED by Wise, Steve

    Published in Computer Graphics World (01-07-2024)
    “…Faster workflows don't have to mean that creative quality suffers. With the right approach--it's an all-round win. Production and post-production workflows…”
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  2. 2

    THE ART OF INVISIBILITY by Ruczak, Kendra

    Published in Computer Graphics World (01-07-2024)
    “…Digital doubles have navigated beyond the dreaded "uncanny valley," while historic and geographic augmentations enhance a sense of time and place. [...]visual…”
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  3. 3

    SIGGRAPH 2024: VISIONS OF THE FUTURE by Ruczak, Kenda

    Published in Computer Graphics World (01-07-2024)
    “…This summer, the world's experts in computer graphics converged in Denver CO for the 51st annual SIGGRAPH (Special Interest Group on Computer Graphics and…”
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  4. 4

    DEADPOOL & WOLVERINE by Ruczak, Kendra

    Published in Computer Graphics World (01-07-2024)
    “…An interview with Framestore VFX supervisor Matthew Twyford is presented. Among other things, he discusses how he brought Deadpool & Wolverine's most memorable…”
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  5. 5

    TRANSFORMERS ONE by Loftus, Marc

    Published in Computer Graphics World (01-07-2024)
    “…An interview with Oscar-winner director Josh Cooley is presented. Among other things, he discusses the production of the first fully-CG Transformers movie,…”
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  6. 6

    A NEW DIMENSION OF VISUAL STORYTELLING by Ruczak, Kendra

    Published in Computer Graphics World (01-04-2024)
    “…In our cover story, we dive into the imaginative visual effects of FX's What We Do in the Shadows, a hilarious mockumentary series based on Jemaine Clement and…”
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  7. 7

    WHAT WE DO IN THE SHADOWS by Ruczak, Kendra

    Published in Computer Graphics World (01-04-2024)
    “…An interview with Fred Pienkos, Muse VFX's chief technology officer & VFX supervisor, and Stefan Bredereck, Muse VFX's CG supervisor, is presented. Among other…”
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  8. 8

    MASTERS OF THE AIR by Loftus, Marc

    Published in Computer Graphics World (01-04-2024)
    “…An interview with Stephen Rosenbaum, Masters of the Air's visual effects supervisor; Whiskeytree VFX supervisor Aidan Fraser; DNEG VFX supervisor Xavier…”
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  9. 9

    MUSIC VIDEO: "SÉANCE" by Loftus, Marc

    Published in Computer Graphics World (01-04-2024)
    “…Head Shoppe is the latest creative effort from Eric "Cashew" Harding, who was previously in Eagle Winged Palace. The instrumental album blends hallucinating…”
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  10. 10

    SPIDER-MAN: ACROSS THE SPIDER-VERSE by Ruczak, Kendra

    Published in Computer Graphics World (01-01-2024)
    “…A brilliantly animated web of visuals is brought to life in dazzling detail in Spider-Man: Across the Spider-Verse, directed by Joaquim Dos Santos, Kemp…”
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  11. 11

    WE NEED TO TALK ABOUT USD by Delconte, Ross

    Published in Computer Graphics World (01-01-2024)
    “…Universal Scene Description (USD) is an open-source file format developed by Pixar Animation Studios to streamline the exchange of 3D graphics data among…”
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  12. 12

    AI PREDICTIONS: 2024 by Edwards, Cliff

    Published in Computer Graphics World (01-01-2024)
    “…Move over, Merriam-Webster: Enterprises this year found plenty of candidates to add for word of the year. "Gener ative AI" and "generative pretrained…”
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  13. 13

    BORISFX FOUNDER BORIS YAMNITSKY SHARES HIS VISION OF THE FUTURE WITH AI by Moser, Jonathan

    Published in Computer Graphics World (01-01-2024)
    “…Boris Yamnitsky, the CEO of BorisFX, is known for his innovative implementations of effects and 3D products in the post-production industry. The company's…”
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  14. 14

    EMERGING TECHNOLOGY & NEW POSSIBILITIES by Ruczak, Kendra

    Published in Computer Graphics World (01-01-2024)
    “…A team of experts at Nvidia each share Al predictions for 2024 in their unique areas of expertise, from automotive design to robotic engineering and beyond…”
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  15. 15

    LEVERAGING THE CLOUD FOR POST PRODUCTION by Burton, Tim

    Published in Computer Graphics World (01-01-2024)
    “…The media and entertainment sector is experiencing a significant shift towards cloud resources and virtualized infrastructure. This transition offers numerous…”
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  16. 16

    Camera Robotics for Virtual Production by Brooks, Dan

    Published in Computer Graphics World (01-10-2023)
    “…Brooks discuses the use of camera robotics in virtual production. The increasing use of camera robotics in virtual production enables improved accuracy and…”
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  17. 17

    CREATIVITY, TIME, AND INNOVATION: THE REAL BENEFITS OF ARTIFICIAL INTELLIGENCE by Jones, Sarah

    Published in Computer Graphics World (01-10-2023)
    “…AI as a tool that can help creators, whether they be VFX artists, editors, colorists, sound engineers, or all of the above, save valuable time so they can…”
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  18. 18

    Virtual Production Tools Become More Accessible by James, Sarah

    Published in Computer Graphics World (01-10-2023)
    “…James talks about the accessibility and benefits of virtual production (VP) tools in the entertainment industry, particularly in commercial filmmaking. VP…”
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  19. 19

    CROSSING THE FINISH LINE by Ruczak, Kendra

    Published in Computer Graphics World (01-10-2023)
    “…The topic of artificial intelligence has undeniably dominated conversations at every trade show and industry event, with real progress taking place amid…”
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  20. 20

    AI Will Make Virtual Production More Accessible by Ghani, Addy

    Published in Computer Graphics World (01-10-2023)
    “…Ghani talks about how advancements in AI technology will make virtual production more accessible and cost-effective for a wider range of productions. As 2024…”
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