Search Results - "Chandrasekera, Tilanka"

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  1. 1

    The Presentation of Self in Virtual Reality: A Cognitive Load Study by Mejia-Puig, Luis, Chandrasekera, Tilanka

    Published in Journal of interior design (01-03-2023)
    “…The use of virtual reality (VR) in interior design has increased dramatically. Its interactive and visualization benefits are undeniable. Designers, clients,…”
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    Journal Article
  2. 2

    Comparison of Virtual Reality Visualizations With Traditional Visualizations in Hotel Settings by Slevitch, Lisa, Chandrasekera, Tilanka, Sealy, Meghan Drew

    “…The objective of the current study was to investigate how virtual reality (VR) visualizations compare with traditional visualizations such as two-dimensional…”
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    Journal Article
  3. 3

    Design for Working from Home: Lessons Learned from Architects and Designers during the COVID Era by Hosseini, Zahrasadat, Chandrasekera, Tilanka, Jayadas, Aditya

    “…Technology has revolutionized information and communication, with platforms now enabling employees to work remotely. The COVID-19 pandemic has further changed…”
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    Journal Article
  4. 4

    The virtual body in a design exercise: a conceptual framework for embodied cognition by Mejia-Puig, Luis, Chandrasekera, Tilanka

    “…In design education, immersive virtual reality (VR) has grown as a visualization and interaction tool. Nonetheless, little research has been done on how…”
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    Journal Article
  5. 5

    Can artificial intelligence support creativity in early design processes? by Chandrasekera, Tilanka, Hosseini, Zahrasadat, Perera, Ubhaya

    “…This study focuses on Generative Artificial Intelligence (AI) and its transformative impact on design ideation. Generative AI, recognized for its ability to…”
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    Journal Article
  6. 6

    Emergency preparedness in the hospitality industry in Sri Lanka by Chandrasekera, Tilanka, Hebert, Paulette

    “…Purpose The purpose of this study is to investigate the emergency preparedness of the hospitality industry in Sri Lanka, focusing on hotels and restaurants in…”
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    Journal Article
  7. 7

    PeTe (Peer Teaching) Mentors: How Near Peer Mentoring (NPM) Affects Academic Success and Retention in Design Education by Chandrasekera, Tilanka, Hosseini, Zahrasadat, Jayadas, Aditya, Boorady, Lynn M.

    Published in Innovative higher education (01-10-2024)
    “…Near-Peer Mentoring (NPM) is an innovative form of Peer-assisted Learning that has been gaining traction in educational settings. Traditionally, NPM is…”
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    Journal Article
  8. 8

    Biophilic Interventions in Space Habitat Crew Quarters to Improve Cognitive & Physiological Health by Winn, Audrey, Jayadas, Aditya, Chandrasekera, Tilanka, Thaxton, Sherry

    Published in 2023 IEEE Aerospace Conference (04-03-2023)
    “…Biophilia is the innate love of life and utilizing this concept when designing interior environments is known as Biophilic Design. Natural materials,…”
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    Conference Proceeding
  9. 9

    Virtual Reality images’ impact on cognition and affect in hotel promotions: Application of self-reported and psycho-physiological measures by Slevitch, Lisa, Chandrasekera, Tilanka, Mejia-Puig, Luis, Korneva, Kate, Akosa, Josephine S.

    “…The current study examines how two types of Virtual Reality (VR) hotel images impact cognition and affect when used for promotional purposes. The study employs…”
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    Journal Article
  10. 10

    Generative artificial intelligence tools for diverse learning styles in design education by Chandrasekera, Tilanka, Hosseini, Zahrasadat, Perera, Ubhaya, Bazhaw Hyscher, Anna

    “…The integration of Artificial Intelligence (AI) is transforming design education by automating processes and enhancing learning. Early exposure to AI offers…”
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    Journal Article
  11. 11

    Perception over the use of traditional and digital mediums within the design process: A questionnaire study on design students by Mejia-Puig, Luis Alfonso, Arango, Hugo Dario, Chandrasekera, Tilanka

    Published in Design and technology education (01-02-2022)
    “…The purpose of this study was to explore design student's perceptions over traditional and digital mediums within the design process. In this research, a…”
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    Journal Article
  12. 12

    Augmented Reality, Virtual Reality and their effect on learning style in the creative design process by Chandrasekera, Tilanka, Yoon, So-Yeon

    Published in Design and technology education (01-01-2018)
    “…Research has shown that user characteristics such as preference for using an interface can result in effective use of the interface. Research has also…”
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    Journal Article
  13. 13

    Effect of Degrees of Freedom on the Sense of Presence Generated by Virtual Reality (VR) Head-Mounted Display Systems: A Case Study on the Use of VR in Early Design Studios by Chandrasekera, Tilanka, Fernando, Kinkini, Puig, Luis

    Published in Journal of educational technology systems (01-06-2019)
    “…The purpose of this research was to explore the use of virtual reality (VR) in early design studios. In this research project, two different types of…”
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    Journal Article
  14. 14

    The effect of subliminal suggestions on Sudden Moments of Inspiration (SMI) in the design process by Chandrasekera, Tilanka, Vo, Ngoc, D'Souza, Newton

    Published in Design studies (01-03-2013)
    “…The purpose of the study is to identify Sudden Moments of Inspiration (SMI) in the architectural design process to examine the effect of subliminal suggestions…”
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    Journal Article
  15. 15

    The effect of subliminal suggestions on Sudden Moments of Inspiration (SMI) in the design process by Chandrasekera, Tilanka, Vo, Ngoc, D'Souza, Newton

    Published in Design studies (03-03-2013)
    “…The purpose of the study is to identify Sudden Moments of Inspiration (SMI) in the architectural design process to examine the effect of subliminal suggestions…”
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    Journal Article
  16. 16

    The Effect of Augmented Reality and Virtual Reality interfaces on Epistemic Actions and the Creative Process by Chandrasekera, Tilanka

    Published 01-01-2015
    “…The aim of the study is to investigate how VR and AR interfaces affect the creative design process in design education. Theories from cognitive psychology,…”
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    Dissertation
  17. 17

    The Effect of Tangible User Interfaces on Cognitive Load in the Creative Design Process by Chandrasekera, Tilanka, So-Yeon Yoon

    “…The aim of the study is to investigate how Graphical User Interfaces (GUI) and Tangible User Interfaces (TUI) affect the creative design process in design…”
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    Conference Proceeding
  18. 18
  19. 19

    Virtual environments with soundscapes: a study on immersion and effects of spatial abilities by Chandrasekera, Tilanka, Yoon, So-Yeon, D'Souza, Newton

    “…In this study we explore how soundscapes can be used as navigational aids in virtual environments and empirically investigate the correlation between…”
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    Journal Article