Search Results - "Center, Evan G"

  • Showing 1 - 16 results of 16
Refine Results
  1. 1

    The Role of Real-World Statistical Regularities in Visual Perception by Beck, Diane M., Center, Evan G., Shao, Zhenan

    “…Multiple models of vision propose that perception involves a process of prediction and verification. Here we argue that real-world statistical…”
    Get full text
    Journal Article
  2. 2

    The Brain's Sensitivity to Real-world Statistical Regularity Does Not Require Full Attention by Center, Evan G, Federmeier, Kara D, Beck, Diane M

    Published in Journal of cognitive neuroscience (01-07-2024)
    “…Predictive coding accounts of perception state that the brain generates perceptual predictions in the service of processing incoming sensory data. These…”
    Get more information
    Journal Article
  3. 3

    Bypassing input to V1 in visual awareness: A TMS-EROS investigation by Knight, Ramisha S., Chen, Tao, Center, Evan G., Gratton, Gabriele, Fabiani, Monica, Savazzi, Silvia, Mazzi, Chiara, Beck, Diane M.

    Published in Neuropsychologia (06-06-2024)
    “…Early visual cortex (V1–V3) is believed to be critical for normal visual awareness by providing the necessary feedforward input. However, it remains unclear…”
    Get full text
    Journal Article
  4. 4

    Typical viewpoints of objects are better detected than atypical ones by Center, Evan G, Gephart, Austin M, Yang, Pei-Ling, Beck, Diane M

    Published in Journal of vision (Charlottesville, Va.) (01-11-2022)
    “…Previous work has claimed that canonical viewpoints of objects are more readily perceived than noncanonical viewpoints. However, all of these studies required…”
    Get full text
    Journal Article
  5. 5

    Virtual Reality Sickness Reduces Attention During Immersive Experiences by Mimnaugh, Katherine J., Center, Evan G., Suomalainen, Markku, Becerra, Israel, Lozano, Eliezer, Murrieta-Cid, Rafael, Ojala, Timo, LaValle, Steven M., Federmeier, Kara D.

    “…In this paper, we show that Virtual Reality (VR) sickness is associated with a reduction in attention, which was detected with the P3b Event-Related Potential…”
    Get full text
    Journal Article
  6. 6

    Augmenting Immersive Telepresence Experience with a Virtual Body by Arora, Nikunj, Suomalainen, Markku, Pouke, Matti, Center, Evan G., Mimnaugh, Katherine J., Chambers, Alexis P., Pouke, Sakaria, LaValle, Steven M.

    “…We propose augmenting immersive telepresence by adding a virtual body, representing the user's own arm motions, as realized through a head-mounted display and…”
    Get full text
    Journal Article
  7. 7

    Examining the role of feedback in TMS-induced visual suppression: A cautionary tale by Center, Evan G., Knight, Ramisha, Fabiani, Monica, Gratton, Gabriele, Beck, Diane M.

    Published in Consciousness and cognition (01-10-2019)
    “…•Argue that data thus far are insufficient to link TMS-suppression to feedback interruption.•Show that latencies from different literatures/studies are too…”
    Get full text
    Journal Article
  8. 8

    The cat is out of the bag: the effect of virtual characters and scale cues on physics coherence by Pouke, Matti, Pouke, Sakaria, Center, Evan G., Chambers, Alexis P., Ojala, Timo, LaValle, Steven M.

    Published in Frontiers in virtual reality (06-08-2024)
    “…According to previous research, humans are exceptionally skilled at distinguishing earth-congruent object trajectories from earth-discrepant ones. Inconsistent…”
    Get full text
    Journal Article
  9. 9

    From Virtual Reality to the Emerging Discipline of Perception Engineering by LaValle, Steven M, Center, Evan G, Ojala, Timo, Pouke, Matti, Prencipe, Nicoletta, Sakcak, Basak, Suomalainen, Markku, Timperi, Kalle G, Weinstein, Vadim

    “…This article makes the case that a powerful new discipline, which we term perception engineering, is steadily emerging. It follows from a progression of ideas…”
    Get full text
    Journal Article
  10. 10

    The Body Scaling Effect and Its Impact on Physics Plausibility by Pouke, Matti, Center, Evan G., Chambers, Alexis P., Pouke, Sakaria, Ojala, Timo, Lavalle, Steven M.

    Published in Frontiers in virtual reality (26-05-2022)
    “…In this study we investigated the effect of body ownership illusion-based body scaling on physics plausibility in Virtual Reality (VR). Our interest was in…”
    Get full text
    Journal Article
  11. 11
  12. 12
  13. 13

    From Virtual Reality to the Emerging Discipline of Perception Engineering by LaValle, Steven M, Center, Evan G, Ojala, Timo, Pouke, Matti, Prencipe, Nicoletta, Sakcak, Basak, Suomalainen, Markku, Timperi, Kalle G, Weinstein, Vadim K

    Published 27-03-2024
    “…Annu. Rev. Control Robot. Auton. Syst. v. 7, 2023 This paper makes the case that a powerful new discipline, which we term perception engineering, is steadily…”
    Get full text
    Journal Article
  14. 14

    Virtual Reality Sickness Reduces Attention During Immersive Experiences by Mimnaugh, Katherine J, Center, Evan G, Suomalainen, Markku, Becerra, Israel, Lozano, Eliezer, Murrieta-Cid, Rafael, Ojala, Timo, LaValle, Steven M, Federmeier, Kara D

    Published 11-10-2023
    “…IEEE Transactions on Visualization and Computer Graphics, vol. 29, no. 11, pp. 4394-4404, Nov. 2023 In this paper, we show that Virtual Reality (VR) sickness…”
    Get full text
    Journal Article
  15. 15

    The Body Scaling Effect and Its Impact on Physics Plausibility by Pouke, Matti, Center, Evan G, Chambers, Alexis P, Pouke, Sakaria, Ojala, Timo, LaValle, Steven M

    Published 30-06-2022
    “…Frontiers in Virtual Reality, 3, 2022 In this study we investigated the effect of body ownership illusion-based body scaling on physics plausibility in Virtual…”
    Get full text
    Journal Article
  16. 16

    Augmenting Immersive Telepresence Experience with a Virtual Body by Arora, Nikunj, Suomalainen, Markku, Pouke, Matti, Center, Evan G, Mimnaugh, Katherine J, Chambers, Alexis P, Pouke, Sakaria, LaValle, Steven M

    Published 02-02-2022
    “…IEEE Transactions on Visualization and Computer Graphics (2022) We propose augmenting immersive telepresence by adding a virtual body, representing the user's…”
    Get full text
    Journal Article