Search Results - "Cazier, David"
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1
Virtual cutting of deformable objects based on efficient topological operations
Published in The Visual computer (01-06-2015)“…Virtual cutting of deformable objects is at the core of many applications in interactive simulation and especially in computational medicine. The ability to…”
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Journal Article -
2
Handling topological changes during elastic registration
Published in International journal for computer assisted radiology and surgery (01-03-2017)“…Purpose Locating the internal structures of an organ is a critical aspect of many surgical procedures. Minimally invasive surgery, associated with augmented…”
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Journal Article -
3
n-Dimensional multiresolution representation of subdivision meshes with arbitrary topology
Published in Graphical models (01-09-2013)“…[Display omitted] We present a new model for the representation of n-dimensional multiresolution meshes. It provides a robust topological representation of…”
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Journal Article -
4
A unified structure for crowd simulation
Published in Computer animation and virtual worlds (01-05-2012)“…ABSTRACT Realistic simulation of crowds is an important issue for the production of virtual worlds for games, entertainment or architectural and urban…”
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Journal Article -
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Handling topological changes during elastic registration: Application to augmented reality in laparoscopic surgery
Published in International journal for computer assisted radiology and surgery (01-03-2017)“…Purpose Locating the internal structures of an organ is a critical aspect of many surgical procedures. Minimally invasive surgery, associated with augmented…”
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Journal Article -
6
Extension of half-edges for the representation of multiresolution subdivision surfaces
Published in The Visual computer (01-02-2009)“…We address in this paper the problem of the data structures used for the representation and the manipulation of multiresolution subdivision surfaces. The…”
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Journal Article -
7
CPH: A Compact Representation for Hierarchical Meshes Generated by Primal Refinement
Published in Computer graphics forum (01-12-2015)“…We present CPH (Compact Primal Hierarchy): a compact representation of the hierarchical connectivity of surface and volume manifold meshes generated through…”
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8
Deformable polygonal agents in crowd simulation
Published in Computer animation and virtual worlds (01-05-2014)“…ABSTRACTTo produce impressive virtual worlds, real‐time crowd simulations require large and detailed scenes populated by agents with complex shapes and…”
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Journal Article -
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Augmented Reality during Cutting and Tearing of Deformable Objects
Published in 2015 IEEE International Symposium on Mixed and Augmented Reality (01-09-2015)“…Current methods dealing with non-rigid augmented reality only provide an augmented view when the topology of the tracked object is not modified, which is an…”
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Conference Proceeding -
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X-maps: An Efficient Model for Non-manifold Modeling
Published in 2010 Shape Modeling International Conference (01-06-2010)“…Many representation schemes have been proposed to deal with non-manifold and mixed dimensionalities objects. A majority of those models are based on incidence…”
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Conference Proceeding -
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A formal specification of geometric refinements
Published in The Visual computer (01-01-1999)Get full text
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12
Fully-automatic Branching Reconstruction Algorithm: Application to Vascular Trees
Published in 2010 Shape Modeling International Conference (01-06-2010)“…Reconstructing tubular structures with high-order branching is a difficult task to perform automatically. Medical applications in particular demand accurate…”
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Conference Proceeding