Search Results - "Bueno Muñoz, Carmen"

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  1. 1

    Gamification and active learning in higher education: is it possible to match digital society, academia and students' interests? by Murillo-Zamorano, Luis R., López Sánchez, José Ángel, Godoy-Caballero, Ana Luisa, Bueno Muñoz, Carmen

    “…This study aims to examine whether it is possible to match digital society, academia and students interests in higher education by testing to what extent the…”
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    Journal Article
  2. 2

    Gamification in Health Care Management: Systematic Review of the Literature and Research Agenda by Gajardo Sánchez, Alfonso D., Murillo-Zamorano, Luis R., López-Sánchez, JoséÁngel, Bueno-Muñoz, Carmen

    Published in SAGE open (01-10-2023)
    “…This research aims to advance the understanding of gamification in health care management using a systematic review of the literature through a multiphase…”
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    Journal Article
  3. 3

    Gamified crowdsourcing in higher education: A theoretical framework and a case study by Murillo-Zamorano, Luis R., Ángel López Sánchez, José, Bueno Muñoz, Carmen

    Published in Thinking skills and creativity (01-06-2020)
    “…•A theoretical framework for gamified crowdsourcing in higher education is developed.•A real case of gamified crowdsourcing in a context of higher education is…”
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    Journal Article
  4. 4

    Gamification in higher education: The ECOn+ star battles by Murillo-Zamorano, Luis R., López-Sánchez, José Ángel, López-Rey, María José, Bueno-Muñoz, Carmen

    Published in Computers and education (01-03-2023)
    “…Gamification is a thriving technique that has attracted attention in higher education. Despite the increasing number of studies published in recent years, the…”
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    Journal Article