Search Results - "Bonsch, Andrea"
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Peers at work: Economic real-effort experiments in the presence of virtual co-workers
Published in 2017 IEEE Virtual Reality (VR) (2017)“…Traditionally, experimental economics uses controlled and incentivized field and lab experiments to analyze economic behavior. However, investigating peer…”
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A lecturer’s voice quality and its effect on memory, listening effort, and perception in a VR environment
Published in Scientific reports (30-05-2024)“…Many lecturers develop voice problems, such as hoarseness. Nevertheless, research on how voice quality influences listeners’ perception, comprehension, and…”
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Wayfinding in immersive virtual environments as social activity supported by virtual agents
Published in Frontiers in virtual reality (29-02-2024)“…Effective navigation and interaction within immersive virtual environments (IVEs) rely on thorough scene exploration. Therefore, wayfinding is essential,…”
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Quantitative mapping of keratin networks in 3D
Published in eLife (18-02-2022)“…Mechanobiology requires precise quantitative information on processes taking place in specific 3D microenvironments. Connecting the abundance of microscopical,…”
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Evaluation of approaching-strategies of temporarily required virtual assistants in immersive environments
Published in 2017 IEEE Symposium on 3D User Interfaces (3DUI) (2017)“…Embodied, virtual agents provide users assistance in agent-based support systems. To this end, two closely linked factors have to be considered for the agents'…”
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Advantages of a Training Course for Surgical Planning in Virtual Reality for Oral and Maxillofacial Surgery: Crossover Study
Published in JMIR serious games (19-01-2023)“…As an integral part of computer-assisted surgery, virtual surgical planning (VSP) leads to significantly better surgery results, such as for oral and…”
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Collision avoidance in the presence of a virtual agent in small-scale virtual environments
Published in 2016 IEEE Symposium on 3D User Interfaces (3DUI) (01-03-2016)“…Computer-controlled, human-like virtual agents (VAs), are often embedded into immersive virtual environments (IVEs) in order to enliven a scene or to assist…”
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Automatic generation of world in miniatures for realistic architectural immersive virtual environments
Published in 2016 IEEE Virtual Reality (VR) (01-03-2016)“…Orientation and wayfinding in architectural Immersive Virtual Environments (IVEs) are non-trivial, accompanying tasks which generally support the users' main…”
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Locomotion with Virtual Agents in the Realm of Social Virtual Reality
Published in 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (01-03-2018)“…My research focuses on social locomotion of computer-controlled, human-like, virtual agents in virtual reality applications. Two main areas are covered in the…”
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[DC] Joint Locomotion with Virtual Agents in Immersive Environments
Published in 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (01-03-2019)“…Many applications in the realm of social virtual reality require reasonable locomotion patterns for their embedded, intelligent virtual agents (VAs). The two…”
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Voice quality and its effects on university students' listening effort in a virtual seminar room
Published in The Journal of the Acoustical Society of America (01-10-2023)“…A teacher’s poor voice quality may increase listening effort in pupils, but it is unclear whether this effect persists in adult listeners. Thus, the goal of…”
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Authentication in Immersive Virtual Environments through Gesture-Based Interaction with a Virtual Agent
Published in 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (16-03-2024)“…Authentication poses a significant challenge in VR applications, as conventional methods, such as text input for usernames and pass-words, prove cumbersome and…”
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StudyFramework: Comfortably Setting up and Conducting Factorial-Design Studies Using the Unreal Engine
Published in 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (16-03-2024)“…Setting up and conducting user studies is fundamental to virtual reality research. Yet, often these studies are developed from scratch, which is time-consuming…”
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Virtual humans as co-workers: A novel methodology to study peer effects
Published in Journal of behavioral and experimental economics (01-02-2019)“…•In an immersive virtual environment, we embed a virtual human (VH) as co-worker.•Human subjects perform a sorting task observing a low or highly productive…”
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Audiovisual Coherence: Is Embodiment of Background Noise Sources a Necessity?
Published in 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (16-03-2024)“…Exploring the synergy between visual and acoustic cues in virtual reality (VR) is crucial for elevating user engagement and perceived (social) presence. We…”
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Effect of head-mounted displays on students' acquisition of surgical suturing techniques compared to an e-learning and tutor-led course: A randomized controlled trial
Published in International journal of surgery (London, England) (01-08-2023)“…Although surgical suturing is one of the most important basic skills, many medical school graduates do not acquire sufficient knowledge of it due to its lack…”
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Towards a Graphical User Interface for Exploring and Fine-Tuning Crowd Simulations
Published in 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (01-03-2020)“…Simulating a realistic navigation of virtual pedestrians through virtual environments is a recurring subject of investigations. The various mathematical…”
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Turning anonymous members of a multiagent system into individuals
Published in 2017 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE) (01-03-2017)“…It is increasingly common to embed embodied, human-like, virtual agents into immersive virtual environments for either of the two use cases: (1) populating…”
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Social VR: How Personal Space is Affected by Virtual Agents' Emotions
Published in 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (01-03-2018)“…Personal space (PS), the flexible protective zone maintained around oneself, is a key element of everyday social interactions. It, e.g., affects people's…”
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