Search Results - "Bajcsy, R.K."
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1
Implementation of an active perceptual scheme for legged locomotion of robots
Published in Proceedings IROS '91:IEEE/RSJ International Workshop on Intelligent Robots and Systems '91 (1991)“…For robots to traverse rugged terrain successfully using legged locomotion, they need not only constantly to maintain structural stability but also, and…”
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Conference Proceeding -
2
Report on workshop on high performance computing and communications for grand challenge applications: computer vision, speech and natural language processing, and artificial intelligence
Published in IEEE transactions on knowledge and data engineering (01-02-1993)“…The findings of a workshop, the goals of which were to identify applications, research problems, and designs of high performance computing and communications…”
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Journal Article -
3
How does a robot know where to step? Measuring the hardness and roughness of surfaces
Published in EEE International Workshop on Intelligent Robots and Systems, Towards a New Frontier of Applications (1990)“…Presents an overview of ongoing research on surface exploration at the GRASP Lab. The authors investigate the necessary components and modules that mst be…”
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Conference Proceeding -
4
Robotic exploration of surfaces and its application to legged locomotion
Published in Proceedings 1992 IEEE International Conference on Robotics and Automation (1992)“…It is noted that material properties like penetrability, compliance, and surface roughness are important in the characterization of the environment. The…”
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Conference Proceeding -
5
Robotic sensorimotor learning in continuous domains
Published in IEEE, IEEE SERVICE CENTER, PISCATAWAY, NJ (USA). Vol. 3, pp. 2045-2050. 1992 (1992)“…The authors propose that some aspects of task-based learning in robotics can be approached using nativist and constructionist views on human sensorimotor…”
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Conference Proceeding -
6
Segmentation via manipulation
Published in IEEE transactions on robotics and automation (01-06-1991)“…A paradigm of iterative, interactive scene segmentation and simplification of random heaps of unknown objects via vision and manipulation is introduced. The…”
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Journal Article