Search Results - "Aubel, Amaury"

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  1. 1

    MuscleBuilder: A modeling tool for human anatomy by Aubel, Amaury, Thalmann, Daniel

    Published in Journal of computer science and technology (01-09-2004)
    “…A traditional multi-layered approach is adopted to human body modeling and deformation. The model is split into three general anatomical structures: the…”
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    Journal Article
  2. 2

    Towards Realistic Generative 3D Face Models by Rai, Aashish, Gupta, Hiresh, Pandey, Ayush, Carrasco, Francisco Vicente, Jason Takagi, Shingo, Aubel, Amaury, Kim, Daeil, Prakash, Aayush, De La Torre, Fernando

    “…In recent years, there has been significant progress in 2D generative face models fueled by applications such as animation, synthetic data generation, and…”
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    Conference Proceeding
  3. 3

    MotionGPT: Human Motion Synthesis with Improved Diversity and Realism via GPT-3 Prompting by Ribeiro-Gomes, Jose, Cai, Tianhui, Milacski, Zoltan A., Wu, Chen, Prakash, Aayush, Takagi, Shingo, Aubel, Amaury, Kim, Daeil, Bernardino, Alexandre, De La Torre, Fernando

    “…There are numerous applications for human motion synthesis, including animation, gaming, robotics, or sports science. In recent years, human motion generation…”
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    Conference Proceeding
  4. 4

    Planning Collision-Free Reaching Motions for Interactive Object Manipulation and Grasping by Kallmann, Marcelo, Aubel, Amaury, Abaci, Tolga, Thalmann, Daniel

    Published in Computer graphics forum (01-09-2003)
    “…We present new techniques that use motion planning algorithms based on probabilistic roadmaps to control 22 degrees of freedom (DOFs) of human‐like characters…”
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    Journal Article
  5. 5

    Real-time display of virtual humans: levels of details and impostors by Aubel, A., Boulic, R., Thalmann, D.

    “…Rendering and animating in real-time a multitude of articulated characters presents a real challenge, and few hardware systems are up to the task. Up to now,…”
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    Journal Article
  6. 6

    Towards Realistic Generative 3D Face Models by Rai, Aashish, Gupta, Hiresh, Pandey, Ayush, Carrasco, Francisco Vicente, Takagi, Shingo Jason, Aubel, Amaury, Kim, Daeil, Prakash, Aayush, de la Torre, Fernando

    Published 24-04-2023
    “…In recent years, there has been significant progress in 2D generative face models fueled by applications such as animation, synthetic data generation, and…”
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    Journal Article
  7. 7
  8. 8

    Real-time animation of realistic virtual humans by Kalra, P., Magnenat-Thalmann, N., Moccozet, L., Sannier, G., Aubel, A., Thalmann, D.

    Published in IEEE computer graphics and applications (01-09-1998)
    “…The authors have been working on simulating virtual humans for several years. Until recently, these constructs could not act in real time. Today, however, many…”
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    Magazine Article