Search Results - "Anderson, Craig A"
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Media Violence and the General Aggression Model
Published in Journal of social issues (01-06-2018)“…The General Aggression Model (GAM) is a meta‐theory that considers the role of personal and situational variables on aggressive behavior, ranging from the…”
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Violent Video Game Effects on Aggression, Empathy, and Prosocial Behavior in Eastern and Western Countries: A Meta-Analytic Review
Published in Psychological bulletin (01-03-2010)“…Meta-analytic procedures were used to test the effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological…”
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3
Television and Video Game Exposure and the Development of Attention Problems
Published in Pediatrics (Evanston) (01-08-2010)“…Television viewing has been associated with greater subsequent attention problems in children. Few studies have examined the possibility of a similar…”
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An update on the effects of playing violent video games
Published in Journal of adolescence (London, England.) (01-02-2004)“…This article presents a brief overview of existing research on the effects of exposure to violent video games. An updated meta-analysis reveals that exposure…”
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The Effects of Prosocial Video Games on Prosocial Behaviors: International Evidence From Correlational, Longitudinal, and Experimental Studies
Published in Personality & social psychology bulletin (01-06-2009)“…Although dozens of studies have documented a relationship between violent video games and aggressive behaviors, very little attention has been paid to…”
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Human aggression
Published in Annual review of psychology (01-01-2002)“…Research on human aggression has progressed to a point at which a unifying framework is needed. Major domain-limited theories of aggression include cognitive…”
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Screen Violence and Youth Behavior
Published in Pediatrics (Evanston) (01-11-2017)“…Violence in screen entertainment media (ie, television, film, video games, and the Internet), defined as depictions of characters (or players) trying to…”
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The effect of video game violence on physiological desensitization to real-life violence
Published in Journal of experimental social psychology (01-05-2007)“…Past research shows that violent video game exposure increases aggressive thoughts, angry feelings, physiological arousal, aggressive behaviors, and decreases…”
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Media Violence and Other Aggression Risk Factors in Seven Nations
Published in Personality & social psychology bulletin (01-07-2017)“…Cultural generality versus specificity of media violence effects on aggression was examined in seven countries (Australia, China, Croatia, Germany, Japan,…”
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The Effects of Reward and Punishment in Violent Video Games on Aggressive Affect, Cognition, and Behavior
Published in Psychological science (01-11-2005)“…Three experiments examined the effects of rewarding and punishing violent actions in video games on later aggression-related variables. Participants played one…”
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Longitudinal Effects of Violent Video Games on Aggression in Japan and the United States
Published in Pediatrics (Evanston) (01-11-2008)“…Youth worldwide play violent video games many hours per week. Previous research suggests that such exposure can increase physical aggression. We tested whether…”
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Effects of media use, smart phone addiction, and adult ADHD symptoms on wellbeing of college students during the COVID-19 lockdown: Dispositional hope as a protective factor
Published in Frontiers in psychology (23-12-2022)“…The present study investigated the role of dispositional hope as a potential protective factor moderator in the relationship between adult ADHD symptoms, media…”
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13
The Influence of Media Violence on Youth
Published in Psychological science in the public interest (01-12-2003)“…Research on violent television and films, video games, and music reveals unequivocal evidence that media violence increases the likelihood of aggressive and…”
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Violent Video Games and Hostile Expectations: A Test of the General Aggression Model
Published in Personality & social psychology bulletin (01-12-2002)“…Research conducted over several decades has shown that violent media increase aggression. It is now time to move beyond the question of whether violent media…”
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The association between chronic exposure to video game violence and affective picture processing: an ERP study
Published in Cognitive, affective, & behavioral neuroscience (01-06-2011)“…Exposure to video game violence (VGV) is known to result in desensitization to violent material and may alter the processing of positive emotion related to…”
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Satisfaction and frustration of basic psychological needs in the real world and in video games predict internet gaming disorder scores and well-being
Published in Computers in human behavior (01-07-2018)“…The need-density hypothesis proposes that pathological gaming is most likely to occur when satisfaction of three basic human needs (competence, autonomy,…”
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Aggressive Behavior guidelines on special issues and special sections
Published in Aggressive behavior (01-07-2022)Get full text
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Exposure to Muslims in Media and Support for Public Policies Harming Muslims
Published in Communication research (01-08-2017)“…Few studies have empirically examined how media stereotypes of Muslims influence Americans’ support for public policies exclusively harming Muslims. Across…”
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Open science and data‐sharing issues, and complaint policies: Editorial for Aggressive Behavior
Published in Aggressive behavior (01-09-2021)Get full text
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The General Aggression Model
Published in Current opinion in psychology (01-02-2018)“…•Person and situation factors affect feelings, thoughts, and arousal.•Feelings, thoughts, and arousal influence appraisal and decision-making…”
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