Search Results - "Anderson, Craig A"

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  1. 1

    Media Violence and the General Aggression Model by Anderson, Craig A., Bushman, Brad J.

    Published in Journal of social issues (01-06-2018)
    “…The General Aggression Model (GAM) is a meta‐theory that considers the role of personal and situational variables on aggressive behavior, ranging from the…”
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    Journal Article
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    Violent Video Game Effects on Aggression, Empathy, and Prosocial Behavior in Eastern and Western Countries: A Meta-Analytic Review by Anderson, Craig A, Shibuya, Akiko, Ihori, Nobuko, Swing, Edward L, Bushman, Brad J, Sakamoto, Akira, Rothstein, Hannah R, Saleem, Muniba

    Published in Psychological bulletin (01-03-2010)
    “…Meta-analytic procedures were used to test the effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological…”
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  3. 3

    Television and Video Game Exposure and the Development of Attention Problems by SWING, Edward L, GENTILE, Douglas A, ANDERSON, Craig A, WALSH, David A

    Published in Pediatrics (Evanston) (01-08-2010)
    “…Television viewing has been associated with greater subsequent attention problems in children. Few studies have examined the possibility of a similar…”
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    An update on the effects of playing violent video games by Anderson, Craig A

    Published in Journal of adolescence (London, England.) (01-02-2004)
    “…This article presents a brief overview of existing research on the effects of exposure to violent video games. An updated meta-analysis reveals that exposure…”
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    Human aggression by ANDERSON, Craig A, BUSHMAN, Brad J

    Published in Annual review of psychology (01-01-2002)
    “…Research on human aggression has progressed to a point at which a unifying framework is needed. Major domain-limited theories of aggression include cognitive…”
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    Screen Violence and Youth Behavior by Anderson, Craig A, Bushman, Brad J, Bartholow, Bruce D, Cantor, Joanne, Christakis, Dimitri, Coyne, Sarah M, Donnerstein, Edward, Brockmyer, Jeanne Funk, Gentile, Douglas A, Green, C Shawn, Huesmann, Rowell, Hummer, Tom, Krahé, Barbara, Strasburger, Victor C, Warburton, Wayne, Wilson, Barbara J, Ybarra, Michele

    Published in Pediatrics (Evanston) (01-11-2017)
    “…Violence in screen entertainment media (ie, television, film, video games, and the Internet), defined as depictions of characters (or players) trying to…”
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    The effect of video game violence on physiological desensitization to real-life violence by Carnagey, Nicholas L., Anderson, Craig A., Bushman, Brad J.

    Published in Journal of experimental social psychology (01-05-2007)
    “…Past research shows that violent video game exposure increases aggressive thoughts, angry feelings, physiological arousal, aggressive behaviors, and decreases…”
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    The Effects of Reward and Punishment in Violent Video Games on Aggressive Affect, Cognition, and Behavior by Carnagey, Nicholas L., Anderson, Craig A.

    Published in Psychological science (01-11-2005)
    “…Three experiments examined the effects of rewarding and punishing violent actions in video games on later aggression-related variables. Participants played one…”
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    Longitudinal Effects of Violent Video Games on Aggression in Japan and the United States by Anderson, Craig A, Sakamoto, Akira, Gentile, Douglas A, Ihori, Nobuko, Shibuya, Akiko, Yukawa, Shintaro, Naito, Mayumi, Kobayashi, Kumiko

    Published in Pediatrics (Evanston) (01-11-2008)
    “…Youth worldwide play violent video games many hours per week. Previous research suggests that such exposure can increase physical aggression. We tested whether…”
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    Effects of media use, smart phone addiction, and adult ADHD symptoms on wellbeing of college students during the COVID-19 lockdown: Dispositional hope as a protective factor by Toma, Roxana Andreea, Anderson, Craig A, Matichescu, Marius, Franţ, Anca, Almǎjan-Guţă, Bogdan, Cândea, Adela, Bailey, Kira

    Published in Frontiers in psychology (23-12-2022)
    “…The present study investigated the role of dispositional hope as a potential protective factor moderator in the relationship between adult ADHD symptoms, media…”
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  13. 13

    The Influence of Media Violence on Youth by Anderson, Craig A., Berkowitz, Leonard, Donnerstein, Edward, Huesmann, L. Rowell, Johnson, James D., Linz, Daniel, Malamuth, Neil M., Wartella, Ellen

    “…Research on violent television and films, video games, and music reveals unequivocal evidence that media violence increases the likelihood of aggressive and…”
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    Violent Video Games and Hostile Expectations: A Test of the General Aggression Model by Bushman, Brad J., Anderson, Craig A.

    Published in Personality & social psychology bulletin (01-12-2002)
    “…Research conducted over several decades has shown that violent media increase aggression. It is now time to move beyond the question of whether violent media…”
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    The association between chronic exposure to video game violence and affective picture processing: an ERP study by Bailey, Kira, West, Robert, Anderson, Craig A.

    “…Exposure to video game violence (VGV) is known to result in desensitization to violent material and may alter the processing of positive emotion related to…”
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    Satisfaction and frustration of basic psychological needs in the real world and in video games predict internet gaming disorder scores and well-being by Allen, Johnie J., Anderson, Craig A.

    Published in Computers in human behavior (01-07-2018)
    “…The need-density hypothesis proposes that pathological gaming is most likely to occur when satisfaction of three basic human needs (competence, autonomy,…”
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    Exposure to Muslims in Media and Support for Public Policies Harming Muslims by Saleem, Muniba, Prot, Sara, Anderson, Craig A., Lemieux, Anthony F.

    Published in Communication research (01-08-2017)
    “…Few studies have empirically examined how media stereotypes of Muslims influence Americans’ support for public policies exclusively harming Muslims. Across…”
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    The General Aggression Model by Allen, Johnie J, Anderson, Craig A, Bushman, Brad J

    Published in Current opinion in psychology (01-02-2018)
    “…•Person and situation factors affect feelings, thoughts, and arousal.•Feelings, thoughts, and arousal influence appraisal and decision-making…”
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