Search Results - "2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)"

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  1. 1

    Reflectance and Illumination Estimation for Realistic Augmentations of Real Scenes by Jiddi, Salma, Robert, Philippe, Marchand, Eric

    “…The acquisition of surface material properties and lighting conditions is a fundamental step for photo-realistic Augmented Reality (AR). In this paper, we…”
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    Conference Proceeding
  2. 2

    Real-Time High Resolution 3D Data on the HoloLens by Garon, Mathieu, Boulet, Pierre-Olivier, Doiron, Jean-Philippe, Beaulieu, Luc, Lalonde, Jean-Francois

    “…The recent appearance of augmented reality headsets, such as the Microsoft HoloLens, is a marked move from traditional 2D screen to 3D hologram-like…”
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    Conference Proceeding
  3. 3

    InspectAR: An Augmented Reality Inspection Framework for Industry by Perla, Ramakrishna, Gupta, Gaurav, Hebbalaguppe, Ramya, Hassan, Ehtesham

    “…With the advancement in camera technologies and data streaming protocols, AR based applications are proving to be an important aid for inspection, training and…”
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  4. 4

    A Haptic Serious Augmented Reality Game for Motor Assessment of Parkinson's Disease Patients by van der Meulen, Erik, Cidota, Marina A., Lukosch, Stephan G., Bank, Paulina J. M., van der Helm, Aadjan J. C., Visch, Valentijn T.

    “…In the clinical community there is a need for assessment tools that allow for objective, quantitative and valid measures of motor dysfunction. In this paper,…”
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  5. 5

    Riverwalk: Incorporating Historical Photographs in Public Outdoor Augmented Reality Experiences by Cavallo, Marco, Rhodes, Geoffrey Alan, Forbes, Angus Graeme

    “…This paper introduces a user-centered Augmented Reality (AR) approach for publishing 2D media archives as interactive content. We discuss the relevant…”
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  6. 6

    GestAR: Real Time Gesture Interaction for AR with Egocentric View by Hegde, Srinidhi, Perla, Ramakrishna, Hebbalaguppe, Ramya, Hassan, Ehtesham

    “…The existing, sophisticated AR gadgets1 in the market today are mostly exorbitantly priced. This limits their usage for the upcoming academic research…”
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  7. 7

    A Systematic Review of Usability Studies in Augmented Reality between 2005 and 2014 by Dey, Arindam, Billinghurst, Mark, Lindeman, Robert W., Swan, J. Edward

    “…Augmented Reality (AR) interfaces have been studied extensively over the last few decades, with a growing number of user-based experiments. In this paper, we…”
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  8. 8

    Streaming and Exploration of Dynamically Changing Dense 3D Reconstructions in Immersive Virtual Reality by Mossel, Annette, Kroeter, Manuel

    “…We introduce a novel framework that enables large-scale dense 3D scene reconstruction, data streaming over the network and immersive exploration of the…”
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  9. 9

    An AR Inspection Framework: Feasibility Study with Multiple AR Devices by Ramakrishna, Perla, Hassan, Ehtesham, Hebbalaguppe, Ramya, Sharma, Monika, Gupta, Gaurav, Vig, Lovekesh, Sharma, Geetika, Shroff, Gautam

    “…We present an Augmented Reality (AR) based re-configurable framework for inspection that can be utilized in cross-domain applications such as maintenance and…”
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  10. 10

    A Tangible Volume for Portable 3D Interaction by Issartel, Paul, Besancon, Lonni, Isenberg, Tobias, Ammi, Mehdi

    “…We present a new mixed reality approach to achieve tangible object manipulation with a single, fully portable, and self-contained device. Our solution is based…”
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  11. 11

    Evaluation of Motion Tracking and Depth Sensing Accuracy of the Tango Tablet by Roberto, Rafael, Lima, Joao Paulo, Araujo, Thulio, Teichrieb, Veronica

    “…This paper presents an evaluation of the Tango tablet regarding its motion tracking and depth perception capabilities. A methodology for performing such kind…”
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  12. 12

    Robust Keyframe-Based Monocular SLAM for Augmented Reality by Haomin Liu, Guofeng Zhang, Hujun Bao

    “…In this demo, we present RKSLAM, a robust keyframe-based monocular SLAM system that can reliably handle fast motion with strong rotation and ensure good AR…”
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  13. 13

    Augmented Cues Facilitate Learning Transfer from Virtual to Real Environments by Cooper, Natalia, Milella, Ferdinando, Cant, Iain, Pinto, Carlo, White, Mark, Meyer, Georg

    “…The aim of this study was to investigate whether augmented cues that have previously been shown to enhance performance and user satisfaction in VR training…”
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  14. 14

    An Augmented Reality Guide for Assisting Forklift Operation by Sarupuri, Bhuvaneswari, Lee, Gun A., Billinghurst, Mark

    “…Operating forklifts in warehouses is becoming an increasingly difficult task due to higher shelves and narrower aisles. We investigate how Augmented Reality…”
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    Conference Proceeding
  15. 15

    From CAD to 3D Tracking - Enhancing & Scaling Model-Based Tracking for Industrial Appliances by Wuest, Harald, Engekle, Timo, Wientapper, Folker, Schmitt, Florian, Keil, Jens

    “…For Augmented Reality to succeed in industrial appliances, industries demand not only robust and reliable tracking techniques, but also a scalable and…”
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  16. 16

    Using Visual Effects to Facilitate Depth Perception for Spatial Tasks in Virtual and Augmented Reality by Cidota, Marina A., Clifford, Rory M. S., Lukosch, Stephan G., Billinghurst, Mark

    “…When developing serious games relying on spatial placement tasks in Augmented/Virtual Reality (AR/VR), having an accurate depth perception of virtual objects…”
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  17. 17

    DualCAD: Integrating Augmented Reality with a Desktop GUI and Smartphone Interaction by Millette, Alexandre, McGuffin, Michael J.

    “…Head-Mounted Displays (HMDs) combined with 3-or-more Degree-of-Freedom (DoF) input enable rapid manipulation of stereoscopic 3D content. However, such input is…”
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  18. 18

    A Remote Collaboration System with Empathy Glasses by Youngho Lee, Masai, Katsutoshi, Kunze, Kai, Sugimoto, Maki, Billinghurst, Mark

    “…In this paper, we describe a demonstration of remote collaboration system using Empathy glasses. Using our system, a local worker can share a view of their…”
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    EyeAR: Refocusable Augmented Reality Content through Eye Measurements by Rompapas, Damien Constantine, Rovira, Aitor, Ikeda, Sei, Plopski, Alexander, Taketomi, Takafumi, Sandor, Christian, Kato, Hirokazu

    “…The human visual system always focuses at a distinct depth. Therefore, objects that lie at different depths appear blurred, a phenomenon known as Depth of…”
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