Search Results - "2014 IEEE Global Engineering Education Conference (EDUCON)"
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1
Virtual-C - a programming environment for teaching C in undergraduate programming courses
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…The C programming language plays an important role in the education of engineers especially in the field of embedded systems. on the other hand C is often a…”
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Conference Proceeding -
2
An enhanced bayesian network model for prediction of students' academic performance in engineering programs
Published in IEEE Global Engineering Education Conference (01-04-2014)“…Predicting students' academic performance (SAP) provides invaluable information for educational institutes' authorities. This information offers numerous…”
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Conference Proceeding Journal Article -
3
Engaging students with a mobile game-based learning system in university education
Published in IEEE Global Engineering Education Conference (01-04-2014)“…In this contribution we present a game-based learning concept which is based on mobile devices. It focuses a joyful stabilization of knowledge and the…”
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Conference Proceeding Journal Article -
4
Software engineering body of skills (SWEBOS)
Published in IEEE Global Engineering Education Conference (01-04-2014)“…The development of complex software systems requires a mixture of various technical and non-technical competencies. While there are some guidelines what…”
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Conference Proceeding Journal Article -
5
Integration of simulators in virtual 3D computer science classroom
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…In this paper we describe a virtual 3D lab created using Open Wonderland to enable simultaneous execution of different computer science simulator modules in a…”
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Conference Proceeding -
6
Learning physics down a slide: A set of experiments to measure reality through smartphone sensors
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…During the last decade, the use of smartphones among teenagers in their daily life has grown significantly. Despite the efforts to use tablets in learning…”
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Conference Proceeding -
7
Motivating computer science students by facilitating inderdisciplinary educational activities [Exploitation of a 3D Educational Game for Marketing]
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…This study investigates the integration of a 3D Collaborative Game into the learning process of a Marketing lesson. The research conducted in the context of a…”
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Conference Proceeding -
8
The impact of pedagogical agents in 3D collaborative serious games
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…This paper examines the impact of an pedagogical agent (PA), in a 3D collaborative educational game in the virtual environment of OpenSim platform. The main…”
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Conference Proceeding -
9
Learning physics down a slide: a set of experiments to measure reality through smartphone sensors
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…During the last decade, the use of smartphones among teenagers in their daily life has grown significantly. Despite the efforts to use tablets in learning…”
Get full text
Conference Proceeding -
10
eCampus as a platform for ubiquitous learning
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…eCampus is a web application designed for learning, learning management and multimedia learning content creation which can be used regardless of the type of…”
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Conference Proceeding -
11
Virtual-C - a programming environment for teaching C in undergraduate programming courses
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…The C programming language plays an important role in the education of engineers especially in the field of embedded systems. On the other hand C is often a…”
Get full text
Conference Proceeding -
12
FORGE: Enhancing eLearning and research in ICT through remote experimentation
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…This paper presents the Forging Online Education through FIRE (FORGE) initiative, which aims to transform the Future Internet Research and Experimentation…”
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Conference Proceeding -
13
eCampus as a platform for ubiquitous learning
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…eCampus is a web application designed for learning, learning management and multimedia learning content creation which can be used regardless of the type of…”
Get full text
Conference Proceeding -
14
Motivating computer science students by facilitating inderdisciplinary educational activities: exploitation of a 3D educational game for marketing
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…This study investigates the integration of a 3D Collaborative Game into the learning process of a Marketing lesson. The research conducted in the context of a…”
Get full text
Conference Proceeding -
15
Educational software system for reasoning and decision making using Bayesian networks
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…Artificial intelligence represents important area in the field of Computer Science and Engineering. The paper describes Bayesian thinking and the software…”
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Conference Proceeding -
16
FORGE: enhancing elearning and research in ICT through remote experimentation
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…This paper presents the Forging Online Education through FIRE (FORGE) initiative, which aims to transform the Future Internet Research and Experimentation…”
Get full text
Conference Proceeding -
17
Educational software system for reasoning and decision making using Bayesian networks
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…Artificial intelligence represents important area in the field of Computer Science and Engineering. The paper describes Bayesian thinking and the software…”
Get full text
Conference Proceeding -
18
The impact of pedagogical agents in 3D collaborative serious games
Published in 2014 IEEE Global Engineering Education Conference (EDUCON) (01-04-2014)“…This paper examines the impact of an pedagogical agent (PA), in a 3D collaborative educational game in the virtual environment of OpenSim platform. The main…”
Get full text
Conference Proceeding -
19
Usefulness of information visualizations based on educational data
Published in IEEE Global Engineering Education Conference (01-04-2014)“…In this article, we introduce the results of a study concerning the usefulness of five educational data visualizations implemented in an online course…”
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Conference Proceeding Journal Article -
20
Augmented reality to improve STEM motivation
Published in IEEE Global Engineering Education Conference (01-04-2014)“…This paper presents an exploratory study about educational potentialities of an augmented reality (AR) application developed for DC circuit fundamentals…”
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Conference Proceeding Journal Article