Search Results - "2012 International Conference on Cyberworlds"

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  1. 1

    EEG-based Valence Level Recognition for Real-Time Applications by Yisi Liu, Sourina, O.

    “…Emotions are important in human-computer interaction. Emotions could be classified based on 3-dimensional Valence-Arousal-Dominance model which allows defining…”
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    Conference Proceeding
  2. 2

    Abadyl of Tunes - Bring the Noise by Johansson, M.

    “…In this paper, in a project still in the making, I will present how we developed a process for collectively producing the explorative soundscapes, using…”
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    Conference Proceeding
  3. 3

    New Ways of Accessing Information Spaces Using 3D Multitouch Tables by Chng, E.

    “…Multitouch-Multiuser Table Computing is the new paradigm for accessing rich information in public spaces. As revolutionary natural user interfaces provide new…”
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    Conference Proceeding
  4. 4

    Artificial Face Recognition Using Wavelet Adaptive LBP with Directional Statistical Features by Mohamed, A. A., Gavrilova, M. L., Yampolskiy, R. V.

    “…In this paper, a novel face recognition technique based on discrete wavelet transform and Adaptive Local Binary Pattern (ALBP) with directional statistical…”
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    Conference Proceeding
  5. 5

    vAcademia -- Educational Virtual World with 3D Recording by Morozov, M., Gerasimov, A., Fominykh, M.

    “…In this paper, we present a new approach to educational activities in 3D virtual worlds. This approach is based on a new vision of content and learning process…”
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    Conference Proceeding
  6. 6

    Preliminary Evaluation of an Augmented Reality Collaborative Process Modelling System by Poppe, E., Brown, R., Johnson, D., Recker, J.

    “…Identifying, modelling and documenting business processes requires the collaboration of many stakeholders that may be spread across companies in…”
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    Conference Proceeding
  7. 7

    Analysis of Short Term Path Prediction of Human Locomotion for Augmented and Virtual Reality Applications by Nescher, T., Kunz, A.

    “…When human locomotion is used to interact with virtual or augmented environments, the system's immersion could be improved by providing reliable information…”
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    Conference Proceeding
  8. 8

    Comparative Study of APIs and Frameworks for Haptic Application Development by Popovici, D. M., Hamza-Lup, F. G., Seitan, A., Bogdan, C. M.

    “…The simulation of tactile sensation using haptic devices is increasingly investigated in conjunction with simulation and training. This work explores the most…”
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    Conference Proceeding
  9. 9

    Further Dimensions: Text, Typography and Play in the Metaverse by Ayiter, E.

    “…In this text I wish to delve into the creation of textual content as well as its visualization through typographic design mechanisms inside three dimensional…”
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    Conference Proceeding
  10. 10

    User-aware Content Orientation on Interactive Tabletop Surfaces by Schlatter, O., Migge, B., Kunz, A.

    “…An increasing number of human computer interaction systems are employing interactive table surfaces. For these horizontally aligned screens, the orientation of…”
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    Conference Proceeding
  11. 11

    Haptic Rendering of Volume Data with Collision Determination Guarantee Using Ray Casting and Implicit Surface Representation by Vlasov, R., Friese, K-I, Wolter, F-E

    “…Haptic exploration adds an additional dimension to working with 3D data: a sense of touch. This is especially useful in areas such as medical simulation,…”
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    Conference Proceeding
  12. 12

    VREAD: A Virtual Simulation to Investigate Cognitive Function in the Elderly by Shamsuddin, S. N. W., Ugail, H., Lesk, V., Walters, E.

    “…Recent studies have shown that people with mild cognitive impairment (MCI) may convert to Alzheimer's disease (AD) over time although not all MCI cases…”
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    Conference Proceeding
  13. 13

    Responsive Biped Character Stepping: When Push Comes to Shove by Kenwright, B.

    “…In this paper, we propose a real-time approximation method for generating intelligent foot placement information for interactive biped characters. Our model…”
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    Conference Proceeding
  14. 14

    Visual support system for selecting reactive elements in intelligent environments by Majewski, M., Braun, A., Marinc, A., Kuijper, A.

    “…Concerning gestural interaction in realistic environments there often is an offset between perceived and actual direction of pointing that makes it difficult…”
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    Conference Proceeding
  15. 15

    Using Virtual Reality for Interpreter-mediated Communication and Training by Ritsos, P. D., Gittins, R., Roberts, J. C., Braun, S., Slater, C.

    “…As international businesses adopt social media and virtual worlds as mediums for conducting international business, so there is an increasing need for…”
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    Conference Proceeding
  16. 16

    Metamodel of Shared Situation Awareness for Resilience Management of Built Environment by Kirillov, I. A., Metcherin, S. A., Klimenko, S. V.

    “…This report describes an ongoing Russian research program, which aimed at development of a methodological framework for a nation-wide multi-hazard crisis…”
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    Conference Proceeding
  17. 17

    Fusing Real-Time Depth Imaging with High Precision Pose Estimation by a Measurement Arm by Kahn, S., Kuijper, A.

    “…Recently, depth cameras have emerged which capture dense depth images in real-time. To benefit from their 3D imaging capabilities in interactive applications…”
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    Conference Proceeding
  18. 18

    Leveraging UML and Concept Maps for Constructing Crisis Management Ontology by Mescherin, S., Kirillov, I., Klimenko, S.

    “…The main article focus is leveraging power of human-oriented modelling paradigms such as UML and concept maps frameworks for creating upper levels of crisis…”
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    Conference Proceeding
  19. 19

    Immersion in Virtual Worlds - But not Second Life by Kanamgotov, A., Christopoulos, A., Conrad, M., Prakoonwit, S.

    “…Previous attempts to quantify immersion have been pursued within the context of game virtual worlds where there is a clear outline of a goal. This paper seeks…”
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    Conference Proceeding
  20. 20

    Virtual Palpation for Medical Training in Cyberworlds by Yasmin, S., Sourin, A.

    “…In this paper, we introduce a new approach to virtual palpation for medical training in cyber worlds. We analyze palpation as a medical procedure. Then, we…”
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    Conference Proceeding