Search Results - "Özdamli, Fezile"

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  1. 1

    Programming Language Training With the Flipped Classroom Model by Taşpolat, Ata, Özdamli, Fezile, Soykan, Emrah

    Published in SAGE open (01-04-2021)
    “…The flipped classroom method, which could be considered as one of the crucial new generation teaching approaches, is a permutation of the educational…”
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    Journal Article
  2. 2

    Gamification Applications in E-learning: A Literature Review by Saleem, Awaz Naaman, Noori, Narmin Mohammed, Ozdamli, Fezile

    Published in Technology, knowledge and learning (01-03-2022)
    “…In recent years, there has been a lot of attention given to the trend of including game elements into non-gaming facilities. The usage of gamification in…”
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    Journal Article
  3. 3

    Flipped Classroom Adapted to the ARCS Model of Motivation and Applied to a Physics Course by Asiksoy, Gülsüm, Özdamli, Fezile

    “…This study aims to determine the effect on the achievement, motivation and self-sufficiency of students of the flipped classroom approach adapted to Keller's…”
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    Journal Article
  4. 4

    Knowledge sharing technologies in higher education: Preferences of CIS students in Cyprus by Ozdamli, Fezile, Cavus, Nadire

    Published in Education and information technologies (01-03-2021)
    “…Aim of this study is to determine the preferences of Computer Information Systems students as regards to knowledge sharing technologies. In this paper,…”
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    Journal Article
  5. 5

    A Systematic Literature Review of Soft Skills in Information Technology Education by Mohammed, Farhad Sadik, Ozdamli, Fezile

    Published in Behavioral sciences (02-10-2024)
    “…This research addresses the importance of the soft skills approach, which encompasses problem-solving, collaboration, interpersonal and communication skills…”
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    Journal Article
  6. 6

    Positive and Negative Impacts of Gamification on the Fitness Industry by Ozdamli, Fezile, Milrich, Fulbert

    “…Gamification features to motivate individuals to exercise have become a trend in the fitness sector that is gaining popularity. It is based on the idea that…”
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  7. 7

    Evaluation of the Android Software for Special Needs Children by Soykan, Emrah, Özdamli, Fezile

    “…It is clearly understood that technology oriented education on special training is neither sound nor adequate when considered from the literary point of view…”
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    Journal Article
  8. 8

    Designing an Effective Learning Environment for Language Learning During the Covid-19 Pandemic by Betoncu, Olkan, Faslı, Funda G., Ozdamli, Fezile

    Published in Frontiers in psychology (05-10-2021)
    “…The rapid development in IT in the twenty-first century have along with the COVID-19 pandemic have had effects on the field of education, with the need to use…”
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    Journal Article
  9. 9

    Effectiveness of The Project Management in Libraries: A Systematic Review by Özdamli, Fezile, Sultan, Sualeha, Karanfiller, Tolgay

    Published in Bilgi Dünyası (01-06-2023)
    “…Technology is used to keep track of things and timing and make the best decision on the information available. Project Management (PM) has to offer through its…”
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    Journal Article
  10. 10

    THE EMOTIONAL ANALYSIS OF CHILDREN WITH SPECIAL NEEDS DURING TABLET USAGE IN EDUCATION by Ozcan, Deniz, Özdamlı, Fezile, Soykan, Emrah

    “…The aim of this research is to determine the emotions of the students who need special education during the teaching process through Tablet. Document analysis…”
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  11. 11

    M-learning adequacy and perceptions of students and teachers in secondary schools by Ozdamli, Fezile, Uzunboylu, Huseyin

    Published in British journal of educational technology (01-01-2015)
    “…In recent years, the use of mobile technologies has increased in a number of fields such as banking, economy, tourism, entertainment, library research, etc…”
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  12. 12

    The communicative competences of students and teachers in different levels of education in North Cyprus by Hürsen, Çiğdem, Özçınar, Zehra, Özdamlı, Fezile, Uzunboylu, Hüseyin

    Published in Asia Pacific education review (01-03-2011)
    “…This study was conducted in order to determine the beliefs of students and teachers in different levels of education about their communicative competences. The…”
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  13. 13

    The Relationship of Computer Games and Reported Anger in Young People by Demirok, Mukaddes, Ozdamli, Fezile, Hursen, Cigdem, Ozcinar, Zehra, Kutguner, Muge, Uzunboylu, Huseyin

    “…Playing computer games is a routine activity for most young people today. The aim of this study was to examine the relationship of time spent playing computer…”
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  14. 14

    Eğitimde Oyunlaştırma Uygulamaları" Ölçeğinin Geçerlik ve Güvenirliği by Ozdamli, Fezile

    Published in Folklor/edebiyat (01-01-2019)
    “…eknolojik yeniliklerle geliştirilen oyunlaştırma, eğitim sistemlerini geliştirmek ve öğrencileri motive etmek için kullanılmaya başlanmıştır. Öğrencileri…”
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    Journal Article
  15. 15

    A review on the rights of children in the digital age by Nawaila, Muhammad Bello, Kanbul, Sezer, Ozdamli, Fezile

    Published in Children and youth services review (01-11-2018)
    “…In this information technology driven world, there is an increasing need for an integrated and more robust digital children's rights system that will…”
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  16. 16

    Smart Learning Environments during Pandemic by Mutizwa, Melissa Rutendo, Ozdamli, Fezile, Karagozlu, Damla

    Published in Trends in higher education (10-01-2023)
    “…Education was one of the many day-to-day activities affected by the novel coronavirus pandemic (COVID-19). When countries began to shut down in April 2020,…”
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  17. 17

    Validity and Reliability of the “Gamification Applications in Education” Scale by Özdamlı, Fezile, Kocakoyun Aydoğan, Senay

    Published in Folklor/edebiyat (2019)
    “…With the growth of suitable applications for the gamification approach, it has becoming increasingly used in education. Although it is known that there are…”
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    Journal Article
  18. 18

    Validity and reliability of the “gamification applications in education” scale by Özdamlı,Fezile, Kocakoyun Aydoğan,Şenay

    Published in Folklor/edebiyat (01-01-2019)
    “…With the growth of suitable applications for the gamification approach, it has becoming increasingly used in education. Although it is known that there are…”
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    Journal Article
  19. 19

    Online and blended learning approach on instructional multimedia development courses in teacher education by Bicen, Hüseyin, Ozdamli, Fezile, Uzunboylu, Hüseyin

    Published in Interactive learning environments (01-08-2014)
    “…In this study, an e-learning environment was designed for teacher candidates. Teacher candidates developed multimedia-based projects by means of multimedia…”
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  20. 20

    Eğitimde Oyunlaştırma Uygulamaları” Ölçeğinin Geçerlik ve Güvenirlik Çalışması by Ozdamli, Fezile, Aydoğan, Şenay Kocakoyun

    Published in Folklor/edebiyat (01-01-2019)
    “…eknolojik yeniliklerle geliştirilen oyunlaştırma, eğitim sistemlerini geliştirmek ve öğrencileri motive etmek için kullanılmaya başlanmıştır. Öğrencileri…”
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    Journal Article